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31 lines
851 B
C++
31 lines
851 B
C++
#define COMPONENT frag
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#define COMPONENT_BEAUTIFIED Frag
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define LOG_FRAG_INFO
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// #define DEBUG_MODE_FULL
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// #define DEBUG_MODE_DRAW
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_FRAG
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#define DEBUG_MODE_FULL
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#define DEBUG_MODE_DRAW
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#endif
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#ifdef DEBUG_SETTINGS_FRAG
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#define DEBUG_SETTINGS DEBUG_SETTINGS_FRAG
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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// Mimimum hold-off time between frag events per unit
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#define ACE_FRAG_FRAG_UNIT_HOLDOFF 0.5
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#define ACE_FRAG_SPALL_UNIT_HOLDOFF 0.5
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// Scaling for the min/max # of fragments since last frag event
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#define ACE_FRAG_COUNT_MIN_TIME 0.1
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#define ACE_FRAG_COUNT_MIN 5
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#define ACE_FRAG_COUNT_MAX_TIME 1.5
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#define ACE_FRAG_COUNT_MAX 50
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#define ACE_FRAG_IMPERIC_VELOCITY_CONSTANT 0.8
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