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f088d9bfa1
* fix clear trauma on stitch * add compileFinal and move to hashmap * add missin param * fix captives * explosives/medtreat --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
10 lines
531 B
Plaintext
10 lines
531 B
Plaintext
#include "script_component.hpp"
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#include "XEH_PREP.hpp"
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private _restraints = (QUOTE(getNumber (_x >> QQGVAR(restraint)) > 0) configClasses (configFile >> "CfgWeapons") apply {configName _x});
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uiNamespace setVariable [QGVAR(restraints), compileFinal (_restraints createHashMapFromArray [])];
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private _blindfolds = (QUOTE(getNumber (_x >> QQGVAR(blindfold)) > 0) configClasses (configFile >> "CfgGlasses") apply {configName _x});
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uiNamespace setVariable [QGVAR(blindfolds), compileFinal (_blindfolds createHashMapFromArray [])];
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