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43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ace_dragon_staticAssembled"};
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weapons[] = {"ace_dragon_super","ace_dragon_sight"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_hot","ace_csw"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"tcvm"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "ACE_GuidanceConfig.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgAmmo.hpp"
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#include "CfgVehicles.hpp"
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class GVAR(serviceExplosion) {
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class Light1 {
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simulation = "light";
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type = "GrenadeExploLight";
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position[] = {0,0,0};
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intensity = 0.005;
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interval = 1;
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lifeTime = 0.5;
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};
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class GrenadeSmoke1 {
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simulation = "particles";
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type = "ImpactSmoke2";
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position[] = {0,0,0};
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intensity = 0.15;
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interval = 0.1;
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lifeTime = 0.5;
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};
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};
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