ACE3/addons/killtracker
johnb432 8ca5263f18
Common - Make FUNC(isModLoaded) case-insensitive (#9704)
* Update fnc_isModLoaded.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update fnc_isModLoaded.sqf

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-12-31 17:45:01 -08:00
..
$PBOPREFIX$ Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
config.cpp Killtracker - Remove medical from required addons (#8668) 2021-11-06 18:00:45 -05:00
killtracker.inc Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
README.md Killtracker - Remove medical from required addons (#8668) 2021-11-06 18:00:45 -05:00
script_component.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
stringtable.xml Translations - Complete Italian + almost complete German translation (#9673) 2023-12-11 19:31:02 -06:00
XEH_postInit.sqf Common - Make FUNC(isModLoaded) case-insensitive (#9704) 2023-12-31 17:45:01 -08:00

ace_killtracker

Tracks deaths/kills and logs to the end mission disaplay. Show detailed info from player kills from ACE Medical by using ace_killed event.

Note: Requires config setup in a mission, see killtracker.inc - has no effect if mission is not setup correctly.

ACEX Conversion - things still using acex prefix

  • Global Var acex_killTracker_outputText
  • acex_killTracker classname for CfgDebriefingSections