ACE3/addons/core/functions/fnc_queueAnimation.sqf
2015-01-11 23:37:56 -03:00

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// by commy2
terminate (missionNamespace getVariable ["AGM_waitForAnimationHandle", scriptNull]);
AGM_waitForAnimationHandle = _this spawn {
waitUntil {!([_this select 0] call FUNC(inTransitionAnim))};
_this call FUNC(doAnimation);
};