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17 lines
385 B
Plaintext
17 lines
385 B
Plaintext
//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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uinamespace setVariable ["ace_arty_ammoprep_Display", _this select 0];
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[_this, GVAR(currentAmmoCrate)] spawn {
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waitUntil {
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!isNull (findDisplay 754)
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};
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call FUNC(populateRoundsList);
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call FUNC(populateChargeList);
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call FUNC(setDialogParameters);
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};
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GVAR(shellSpawnDir) = 1;
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GVAR(isDialogOpen) = true;
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