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27 lines
698 B
Plaintext
27 lines
698 B
Plaintext
//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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#define __CTRL_PREP (uiNamespace getVariable "ace_arty_ammoprep_Display") displayCtrl 31337
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__CTRL_PREP ctrlShow false; __CTRL_PREP ctrlCommit 0;
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private "_fuzeTime";
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_ok = true;
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_fuzeTime = 0;
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if (GVAR(currentFuze) == "time") then {
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_fuzeTimeTxt = ctrlText 12560;
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_fuzeTime = parseNumber _fuzeTimeTxt;
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if (_fuzeTime == 0) then {
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hintSilent "Fuze time must be a number greater than 0!";
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_ok = false;
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};
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};
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if (!_ok) exitWith {
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false
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};
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// now do the spawn
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// this function doesnt return a shell anymore
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[position player, GVAR(currentRoundType), GVAR(currentCharge), _fuzeTime] call FUNC(spawnShell);
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