mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
71 lines
2.1 KiB
Plaintext
71 lines
2.1 KiB
Plaintext
/*
|
|
* Author: commy2
|
|
*
|
|
* Add an addAction event to a unit. Used to handle multiple addAction events. Global arguments, local effects. Does only work for player controlled units.
|
|
*
|
|
* Argument:
|
|
* 0: Unit the action should be assigned to (Object)
|
|
* 1: Name of the action, e.g. "DefaultAction" (String)
|
|
* 2: Condition (Code or String)
|
|
* 3: Code to execute (Code or String)
|
|
*
|
|
* Return value:
|
|
* ID of the action (used to remove it later).
|
|
*/
|
|
#include "\z\ace\addons\common\script_component.hpp"
|
|
|
|
private ["_unit", "_action", "_condition", "_statement", "_name", "_actionsVar", "_actionID", "_actions", "_id", "_actionIDs"];
|
|
|
|
_unit = _this select 0;
|
|
_action = _this select 1;
|
|
_condition = _this select 2;
|
|
_statement = _this select 3;
|
|
|
|
if (typeName _condition == "STRING") then {
|
|
_condition = compile _condition;
|
|
};
|
|
|
|
if (typeName _statement == "STRING") then {
|
|
_statement = compile _statement;
|
|
};
|
|
|
|
_name = format ["ACE_Action_%1", _action];
|
|
|
|
_actionsVar = _unit getVariable [_name, [-1, [-1, [], []]]];
|
|
|
|
_actionID = _actionsVar select 0;
|
|
_actions = _actionsVar select 1;
|
|
|
|
_id = (_actions select 0) + 1;
|
|
_actionIDs = _actions select 1;
|
|
_actions = _actions select 2;
|
|
|
|
_actionIDs pushBack _id;
|
|
_actions pushBack [_condition, _statement];
|
|
|
|
// first action to add, unit needs addAction command
|
|
if (_actionID == -1) then {
|
|
private "_addAction";
|
|
|
|
_addAction = call compile format [
|
|
"[
|
|
'',
|
|
{if (inputAction '%1' == 0) exitWith {}; {if (_this call (_x select 0)) then {_this call (_x select 1)}} forEach (((_this select 0) getVariable '%2') select 1 select 2)},
|
|
nil,
|
|
-1,
|
|
false,
|
|
true,
|
|
'%1',
|
|
""if (_this != ACE_player || {vehicle _this != _target}) exitWith {false}; _actions = (_this getVariable '%2') select 1 select 2; _count = count _actions; _index = 0; _return = false; while {_index < _count && {!_return}} do {_return = [_target, _this] call ((_actions select _index) select 0); _index = _index + 1}; _return""
|
|
]",
|
|
_action,
|
|
_name
|
|
];
|
|
|
|
_actionID = _unit addAction _addAction;
|
|
};
|
|
|
|
_unit setVariable [_name, [_actionID, [_id, _actionIDs, _actions]], false];
|
|
|
|
_id
|