mirror of
https://github.com/acemod/ACE3.git
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155 lines
5.9 KiB
Plaintext
155 lines
5.9 KiB
Plaintext
/*
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Author:
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commy2
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Garth de Wet (LH)
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Description:
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Parameters:
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0: OBJECT - target
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1: ARRAY - Parents of the target object
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2: ARRAY - Actions
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3: ARRAY - Patches
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4: CONFIG - Parent config (ConfigFile >> "CfgVehicles"/MissionConfigFile >> "CfgVehicles")
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5: BOOL - Is mission config file?
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6: STRING - Classname ("ACE_Actions"/"ACE_SelfActions")
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7: STRING - Sub-class
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Returns:
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Nothing
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Example:
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[player, [configfile >> "CfgVehicles" >> typeOf player, true] call BIS_fnc_returnParents, [], [],configfile >> "CfgVehicles", false, "ACE_Actions"] call ACE_Interaction_fnc_GetActions;
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[player, [configfile >> "CfgVehicles" >> typeOf player, true] call BIS_fnc_returnParents, [], [],configfile >> "CfgVehicles", false, "ACE_SelfActions"] call ACE_Interaction_fnc_GetActions;
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*/
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#include "script_component.hpp"
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#define DEFAULT_ICON QUOTE(PATHTOF(UI\dot_ca.paa))
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private ["_target", "_parents", "_actions", "_patches", "_baseConfig", "_actionType", "_i","_index", "_missionConfig", "_stdConfig"];
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_target = _this select 0;
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_parents = _this select 1;
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_actions = _this select 2;
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_patches = _this select 3;
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_baseConfig = _this select 4;
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_missionConfig = _this select 5;
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_actionType = _this select 6;
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_subClass = _this select 7;
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_stdConfig = (configFile >> "CfgVehicles" >> typeOf _target >> _actionType);
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if (_subClass != "") then {
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_stdConfig = _stdConfig >> _subClass;
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};
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_count = count _parents;
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for "_i" from 0 to (_count - 1) do {
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_config = _baseConfig >> _parents select _i >> _actionType;
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if (_subClass != "") then {
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_config = _config >> _subClass;
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};
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_count = count _config;
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if (_count > 0) then {
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for "_index" from 0 to (_count - 1) do {
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private ["_action", "_displayName", "_distance","_condition","_statement","_showDisabled", "_priority", "_tooltip", "_hotkey",
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"_subMenu", "_conditionShow", "_exceptions", "_icon", "_actionToCache", "_cacheActions", "_cache", "_indexCache", "_configName"];
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_action = if (_missionConfig) then {_config select _index} else {_stdConfig >> configName (_config select _index)};
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_cache = missionNamespace getVariable [QGVAR(MenuCache), [[], [], []]];
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if (count _action > 0) then {
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_configName = configName _action;
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_cacheConfigs = _cache select 0;
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_cacheActions = _cache select 1;
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_cacheIndices = _cache select 2;
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_indexCache = _cacheConfigs find _action;
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if (_indexCache == -1) then {
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_displayName = getText (_action >> "displayName");
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_distance = getNumber (_action >> "distance");
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_priority = getNumber (_action >> "priority");
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_subMenu = getArray (_action >> "subMenu");
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_tooltip = getText (_action >> "tooltip");
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_hotkey = getText (_action >> "hotkey");
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_enableInside = getNumber (_action >> "enableInside");
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// Condition
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_condition = getText (_action >> "condition");
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if (_condition == "") then {_condition = "true"};
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_condition = _condition + format [QUOTE( && {%1 call EGVAR(core,canInteract)} && {[ACE_player, GVAR(Target)] call EFUNC(common,canInteractWith)} ), getArray (_action >> "exceptions")];
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if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"};
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_condition = compile _condition;
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// Condition to show the action
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_conditionShow = getText (_action >> "conditionShow");
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_conditionShow = if (_conditionShow == "") then {{true}} else {compile _conditionShow};
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_showDisabled = getNumber (_action >> "showDisabled") == 1;
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if (isText (_action >> "conditionShow")) then {
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_showDisabled = [_object, _player] call _conditionShow;
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};
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// Exceptions to the general conditions that have to be true
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_exceptions = getArray (_action >> "exceptions");
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// statement
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_statement = getText (_action >> "statement");
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_statement = compile _statement;
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if (profileNamespace getVariable [QGVAR(FlowMenu), false]) then {
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_statement = if (getText (_action >> "statement") == "" && {count _subMenu > 1}) then {
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compile format [QUOTE( call FUNC(hideMenu);if(%2 == 1)then{['%1'] call FUNC(openSubMenuSelf);}else{['%1'] call FUNC(openSubMenu);}; ), _subMenu select 0, _subMenu select 1];
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} else {
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compile (QUOTE( call FUNC(hideMenu); ) + getText (_action >> "statement"));
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};
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};
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// icon
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_icon = getText (_action >> "Icon");
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if (_icon == "") then {
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_icon = DEFAULT_ICON;
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};
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_actionToCache = [_displayName, _statement, _condition, _priority, _subMenu, _icon, _tooltip, _conditionShow, _exceptions, _distance, _hotkey];
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if (!(_configName in _patches) && {_showDisabled || {[_object, _player] call _condition}} && {_distance == 0 || {[_object, _distance] call FUNC(isInRange)}}) then {
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_actions pushBack _actionToCache;
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_patches pushBack _configName;
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};
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_indexCache = _cacheActions find _actionToCache;
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if (_indexCache == -1) then {
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_indexCache = count _cacheActions;
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_cacheActions pushBack _actionToCache;
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};
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_cacheConfigs pushBack _action;
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_cacheIndices pushBack _indexCache;
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_cache = [_cacheConfigs, _cacheActions, _cacheIndices];
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["InteractionMenu", _action, {format ["%1 loaded into cache", _this]}] call EFUNC(debug,log);
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} else {
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["InteractionMenu", _action, {format ["%1 loaded from cache", _this]}] call EFUNC(debug,log);
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_cachedAction = _cacheActions select (_cacheIndices select _indexCache);
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_showDisabled = getNumber (_action >> "showDisabled") == 1;
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if (isText (_action >> "conditionShow")) then {
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_showDisabled = [_object, _player] call (_cachedAction select 7);
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};
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if (!(_configName in _patches) && {_showDisabled || {[_object, _player] call (_cachedAction select 2)}} && {[_object, (_cachedAction select 9)] call FUNC(isInRange) || {(_cachedAction select 9) == 0}}) then {
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_actions pushBack _cachedAction;
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_patches pushBack _configName;
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};
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};
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};
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GVAR(MenuCache) = _cache;
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};
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};
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};
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[_actions, _patches]
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