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29 lines
761 B
C++
29 lines
761 B
C++
class CfgVehicles {
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class Sound;
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class GVAR(Sound_low): Sound {
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author = ECSTRING(common,ACETeam);
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_generalMacro = QGVAR(Sound);
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scope = 1;
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sound = QGVAR(CookOff_low);
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};
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class GVAR(Sound_mid): GVAR(Sound_low) {
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sound = QGVAR(CookOff_mid);
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};
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class GVAR(Sound_high): GVAR(Sound_low) {
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sound = QGVAR(CookOff_high);
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};
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class Tank;
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class Tank_F: Tank {
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GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"};
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};
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class Car_F;
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class Wheeled_APC_F: Car_F {
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GVAR(cookoffSelections)[] = {"poklop_gunner","poklop_commander"};
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// Big explosions for wheeled APCs (same as for tanks)
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explosionEffect = "FuelExplosionBig";
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};
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};
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