ACE3/addons/map/config.cpp
2015-01-30 19:06:25 -03:00

156 lines
3.5 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"ACE_MapTools"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common", "ace_interaction"};
author[] = {"KoffeinFlummi","CAA-Picard"};
authorUrl = "https://github.com/KoffeinFlummi/";
VERSION_CONFIG;
};
};
class RscControlsGroup;
class RscActiveText;
class RscPicture;
class RscText;
class RscObject;
class RscButton;
class RscButtonMenuOK;
class RscButtonMenuCancel;
class RscButtonMenu;
class RscEdit;
class ACE_Settings {
class GVAR(BFT_Interval) {
value = 1.0;
typeName = "SCALAR";
};
class GVAR(EveryoneCanDrawOnBriefing) {
value = 1;
typeName = "BOOL";
};
class GVAR(BFT_Enabled) {
value = 0;
typeName = "BOOL";
};
class GVAR(BFT_HideAiGroups) {
value = 0;
typeName = "BOOL";
};
};
#include "MapGpsUI.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgMarkers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
class RscMapControl {
sizeExGrid = 0.032;
};
// REGULAR MAP
class RscDisplayMainMap {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// DIARY
class RscDisplayDiary {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
class controls {
class ButtonPlayer: RscActiveText {
text = "";
w = 0;
h = 0;
sizeEx = 0;
onButtonClick = "";
};
class CA_PlayerName: RscText {
x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfilePicture: RscPicture {
x = "13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfileBackground: RscText {
x = "13.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class Separator1: RscPicture {
x = "14.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
};
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// BRIEFING SCREEN
class RscDisplayGetReady: RscDisplayMainMap {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
class RscDisplayClientGetReady: RscDisplayGetReady {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
class RscDisplayServerGetReady: RscDisplayGetReady {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};