mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
79 lines
3.2 KiB
Plaintext
79 lines
3.2 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author:tcvm
|
|
* Deploys the current CSW
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player] call ace_csw_fnc_assemble_deployWeapon
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
[{
|
|
params ["_tripod", "_player", "", "_carryWeaponClassname"];
|
|
if (isNil "_carryWeaponClassname") then { _carryWeaponClassname = secondaryWeapon _player };
|
|
TRACE_3("assemble_deployWeapon_carryWeaponClassname",_tripod,_player,_carryWeaponClassname);
|
|
|
|
private _tripodClassname = typeOf _tripod;
|
|
_player removeWeaponGlobal _carryWeaponClassname;
|
|
|
|
private _assembledClassname = getText(configfile >> "CfgWeapons" >> _carryWeaponClassname >> QUOTE(ADDON) >> "assembleTo" >> _tripodClassname);
|
|
private _deployTime = getNumber(configfile >> "CfgWeapons" >> _carryWeaponClassname >> QUOTE(ADDON) >> "deployTime");
|
|
if (!isClass (configFile >> "CfgVehicles" >> _assembledClassname)) exitWith {ERROR_1("bad static classname [%1]",_assembledClassname);};
|
|
|
|
TRACE_4("",_carryWeaponClassname,_tripodClassname,_assembledClassname,_deployTime);
|
|
|
|
private _onFinish = {
|
|
params ["_args"];
|
|
_args params ["_tripod", "_player", "_assembledClassname"];
|
|
TRACE_3("deployWeapon finish",_tripod,_player,_assembledClassname);
|
|
|
|
private _tripodPos = getPosATL _tripod;
|
|
private _tripodDir = getDir _tripod;
|
|
deleteVehicle _tripod;
|
|
|
|
_tripodPos set [2, (_tripodPos select 2) + 0.1];
|
|
// Delay a frame so tripod has a chance to be deleted
|
|
[{
|
|
params ["_assembledClassname", "_tripodDir", "_tripodPos"];
|
|
private _csw = createVehicle [_assembledClassname, [0, 0, 0], [], 0, "NONE"];
|
|
// Assembly mode: [0=disabled, 1=enabled, 2=enabled&unload, 3=default]
|
|
_csw setVariable [QGVAR(assemblyMode), 2, true]; // Explicitly set advanced assembly mode + unload, and broadcast
|
|
if (!GVAR(defaultAssemblyMode)) then {
|
|
TRACE_1("global disableVanillaAssembly event",_csw); // handles it being assembled when setting is disabled
|
|
[QGVAR(disableVanillaAssembly), [_csw]] call CBA_fnc_globalEvent;
|
|
};
|
|
_csw setDir _tripodDir;
|
|
_csw setPosATL _tripodPos;
|
|
if ((_tripodPos select 2) < 0.5) then {
|
|
_csw setVectorUp (surfaceNormal _tripodPos);
|
|
};
|
|
[QGVAR(deployWeaponSucceeded), [_csw]] call CBA_fnc_localEvent;
|
|
TRACE_2("csw placed",_csw,_assembledClassname);
|
|
}, [_assembledClassname, _tripodDir, _tripodPos]] call CBA_fnc_execNextFrame;
|
|
};
|
|
|
|
private _onFailure = {
|
|
params ["_args"];
|
|
_args params ["", "_player", "", "_carryWeaponClassname"];
|
|
TRACE_2("deployWeapon failure",_player,_carryWeaponClassname);
|
|
|
|
_player addWeaponGlobal _carryWeaponClassname;
|
|
};
|
|
|
|
private _codeCheck = {
|
|
params ["_args"];
|
|
_args params ["_tripod"];
|
|
!isNull _tripod;
|
|
};
|
|
|
|
[TIME_PROGRESSBAR(_deployTime), [_tripod, _player, _assembledClassname, _carryWeaponClassname], _onFinish, _onFailure, localize LSTRING(AssembleCSW_progressBar), _codeCheck] call EFUNC(common,progressBar);
|
|
}, _this] call CBA_fnc_execNextFrame;
|
|
|