ACE3/addons/common/functions/fnc_player.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

20 lines
417 B
Plaintext

/*
* Author: bux578, commy2
* Returns the player or curator controlled unit.
* Use this in INIT and RESPAWN eh scripts, because ACE_player isn't reset yet.
*
* Arguments:
* NONE.
*
* Return Value:
* Player controlled unit <OBJECT>
*
* Example:
* [] call ace_common_fnc_player
*
* Public: Yes
*/
#include "script_component.hpp"
missionNamespace getVariable ["bis_fnc_moduleRemoteControl_unit", player]