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3f4564605b
* Muzzle Velocity vs. Temperature Interpolation * C1 Ballistic Coefficient vs. Distance Interpolation * Coriolis and Spin drift output * Options menu * Truing Drop --------------------------------- * Overworked default gun profiles --------------------------------- * Fixed the Cancel buttons on the gun-, atmosphere- and target columns. * Fixed some muzzle velocity entries in the default gun list. * Fixed divide by zero error in the target range estimator
43 lines
1.0 KiB
Plaintext
43 lines
1.0 KiB
Plaintext
/*
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* Author: Ruthberg
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* Trues the muzzle velocity
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*
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* Arguments:
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* Nothing
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* call ace_atragmx_fnc_true_muzzle_velocity
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private _referenceDrop = GVAR(truingDropDropData) select 0;
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private _actualDrop = GVAR(truingDropDropData) select 1;
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if (Round(_actualDrop * 10) / 10 == Round(_referenceDrop * 10) / 10) exitWith {};
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private _step = 10;
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if (_actualDrop > _referenceDrop) then {
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_step = -10;
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};
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private _solutionInput = +GVAR(targetSolutionInput);
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_solutionInput set [13, GVAR(truingDropRangeData) select 0];
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private _muzzleVelocity = _solutionInput select 4;
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{
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_step = _step * _x;
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while { _actualDrop * _step < _referenceDrop * _step } do {
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_muzzleVelocity = _muzzleVelocity + _step;
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_solutionInput set [4, _muzzleVelocity];
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private _result = _solutionInput call FUNC(calculate_solution);
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_referenceDrop = (_result select 0);
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};
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} forEach [1, -0.1];
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GVAR(truingDropMuzzleVelocity) = _muzzleVelocity;
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