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59 lines
1.7 KiB
C++
59 lines
1.7 KiB
C++
class CfgAmmo {
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class FlareBase;
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class GVAR(ammo_gl): FlareBase {
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model = QPATHTOF(models\ace_pike_ammo.p3d);
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lightColor[] = {0, 0, 0, 0};
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smokeColor[] = {0, 0, 0, 0};
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timeToLive = 1;
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};
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class M_Titan_AT;
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class GVAR(ammo_rocket): M_Titan_AT {
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irLock = 0;
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laserLock = 0;
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airLock = 0;
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manualControl = 0;
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timeToLive = 30;
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model = QPATHTOF(models\ace_pike_ammo.p3d);
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maxSpeed = 150;
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thrust = 30;
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thrustTime = 2;
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hit = 100;
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indirectHit = 8;
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indirectHitRange = 6;
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initTime = 0;
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// Begin ACE guidance Configs
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class ace_missileguidance {
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enabled = 1;
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minDeflection = 0.0005; // Minium flap deflection for guidance
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maxDeflection = 0.0025; // Maximum flap deflection for guidance
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incDeflection = 0.0005; // The incrmeent in which deflection adjusts.
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "SALH";
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seekerTypes[] = {"SALH"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = {"LOAL"};
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seekerAngle = 90; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 1;
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seekerMaxRange = 1000; // Range from the missile which the seeker can visually search
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// Attack profile type selection
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defaultAttackProfile = "LIN";
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attackProfiles[] = { "LIN", "DIR", "MID", "HI" };
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};
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};
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};
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