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60 lines
1.8 KiB
Plaintext
60 lines
1.8 KiB
Plaintext
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["ACE3 Equipment", QGVAR(MenuKey), "Configure DAGR",
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{
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// Conditions: canInteract
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if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
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if !([ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem)) exitWith {false};
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// Statement
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if (!GVAR(menuRun)) then {
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[] call FUNC(menuInit);
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} else {
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GVAR(PWR) = true; // Simulate pressing the power button
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};
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true
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},
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{false},
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[0, [false, true, false]], false] call CBA_fnc_addKeybind; // (empty default key)
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["ACE3 Equipment", QGVAR(ToggleKey), "Toggle DAGR",
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{
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// Conditions: canInteract
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if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
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if !([ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem)) exitWith {false};
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// Statement
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[] call FUNC(toggleOverlay);
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true
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},
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{false},
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[0, [false, false, false]], false] call CBA_fnc_addKeybind; // (empty default key)
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//Add deviceKey entry:
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private ["_conditonCode", "_toggleCode", "_closeCode"];
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_conditonCode = {
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([ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem));
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};
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_toggleCode = {
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// Conditions: canInteract
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if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {};
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// Statement
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[] call FUNC(toggleOverlay);
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if (!GVAR(run)) then {
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[] call FUNC(menuInit);
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};
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};
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_closeCode = {
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// Statement
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if (GVAR(run)) then {
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//If dispaly is open, close it:
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[] call FUNC(toggleOverlay);
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};
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if (dialog && GVAR(menuRun)) then {
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//If dialog is open, close it:
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GVAR(menuRun) = false;
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closeDialog 0;
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};
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};
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["DAGR", QPATHTOF(UI\DAGR_Icon.paa), _conditonCode, _toggleCode, _closeCode] call EFUNC(common,deviceKeyRegisterNew);
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