mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
54 lines
1.8 KiB
Plaintext
54 lines
1.8 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: BaerMitUmlaut
|
|
* Handles the unconscious state
|
|
*
|
|
* Arguments:
|
|
* 0: The Unit <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player] call ace_medical_statemachine_fnc_handleStateUnconscious
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_unit"];
|
|
|
|
// If the unit died the loop is finished
|
|
if (!alive _unit) exitWith {};
|
|
|
|
// If locality changed, broadcast the last medical state and finish the local loop
|
|
if (!local _unit) exitWith {
|
|
_unit setVariable [VAR_HEART_RATE, GET_HEART_RATE(_unit), true];
|
|
_unit setVariable [VAR_BLOOD_PRESS, _unit getVariable [VAR_BLOOD_PRESS, [80, 120]], true];
|
|
_unit setVariable [VAR_BLOOD_VOL, GET_BLOOD_VOLUME(_unit), true];
|
|
};
|
|
|
|
[_unit] call EFUNC(medical_vitals,handleUnitVitals);
|
|
|
|
private _painLevel = GET_PAIN_PERCEIVED(_unit);
|
|
if (_painLevel > 0) then {
|
|
[QEGVAR(medical,moan), [_unit, _painLevel]] call CBA_fnc_localEvent;
|
|
};
|
|
|
|
// Handle spontaneous wakeup from unconsciousness
|
|
if (EGVAR(medical,spontaneousWakeUpChance) > 0) then {
|
|
if (_unit call EFUNC(medical_status,hasStableVitals)) then {
|
|
private _lastWakeUpCheck = _unit getVariable [QEGVAR(medical,lastWakeUpCheck), CBA_missionTime];
|
|
if (CBA_missionTime - _lastWakeUpCheck > SPONTANEOUS_WAKE_UP_INTERVAL) then {
|
|
TRACE_2("Checking for wake up",_unit,EGVAR(medical,spontaneousWakeUpChance));
|
|
_unit setVariable [QEGVAR(medical,lastWakeUpCheck), CBA_missionTime];
|
|
if ((random 1) < EGVAR(medical,spontaneousWakeUpChance)) then {
|
|
TRACE_1("Spontaneous wake up!",_unit);
|
|
[QEGVAR(medical,WakeUp), _unit] call CBA_fnc_localEvent;
|
|
};
|
|
};
|
|
} else {
|
|
// Unstable vitals, procrastinate the next wakeup check
|
|
_unit setVariable [QEGVAR(medical,lastWakeUpCheck), CBA_missionTime];
|
|
};
|
|
};
|