ACE3/addons/rearm/XEH_postInit.sqf
PabstMirror f35f80ee82 Rearm - Pylon Support and Dynamically Add Supply Actions (#5183)
* Dynamic Add

* Support 1.70 Pylon Loadouts

* Properly handle old compat pbos - Update RHS Compat

* Re-add documentation

* cleanup headers (note from other pr)

* Cleanup

* Fix var spelling
2017-06-08 11:47:52 -05:00

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#include "script_component.hpp"
GVAR(hardpointGroupsCache) = [] call CBA_fnc_createNamespace;
GVAR(configTypesAdded) = [];
["ace_settingsInitialized", {
TRACE_2("settingsInit",GVAR(level),GVAR(supply));
["LandVehicle", "Init", {_this call FUNC(initSupplyVehicle)}, true, ["StaticWeapon"], true] call CBA_fnc_addClassEventHandler;
["ReammoBox_F", "Init", {_this call FUNC(initSupplyVehicle)}, true, [], true] call CBA_fnc_addClassEventHandler;
}] call CBA_fnc_addEventHandler;
["ace_unconscious", LINKFUNC(handleUnconscious)] call CBA_fnc_addEventHandler;
["vehicle", {
params ["_unit"];
[_unit] call FUNC(dropAmmo);
}] call CBA_fnc_addPlayerEventHandler;
if (isServer) then {
addMissionEventHandler ["HandleDisconnect", {params ["_unit"]; [_unit] call FUNC(dropAmmo)}];
};
[QGVAR(makeDummyEH), LINKFUNC(makeDummy)] call CBA_fnc_addEventHandler;
[QGVAR(rearmEntireVehicleSuccessLocalEH), LINKFUNC(rearmEntireVehicleSuccessLocal)] call CBA_fnc_addEventHandler;
[QGVAR(rearmSuccessLocalEH), LINKFUNC(rearmSuccessLocal)] call CBA_fnc_addEventHandler;
#ifdef DEBUG_MODE_FULL
INFO("Showing CfgVehicles with vanilla transportAmmo");
{
WARNING_2("Type [%1] needs config [transportAmmo: %2]", configName _x, getNumber (_x >> 'transportAmmo'));
} forEach (configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(getNumber (_x >> 'transportAmmo')) > 0}", true]);
#endif