ACE3/addons/dragging/functions/fnc_setDraggable.sqf

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/*
* Author: commy2
*
* Enable the object to be dragged.
*
* Argument:
* 0: Any object (Object)
* 1: true to enable dragging, false to disable (Bool)
* 2: Position offset for attachTo command (Array, optinal; default: [0,0,0])
* 3: Direction in degree to rotate the object after attachTo (Number, optional; default: 0)
*
* Return value:
* NONE.
*/
#include "script_component.hpp"
private ["_object", "_enableDrag", "_position", "_direction"];
_this resize 4;
_object = _this select 0;
_enableDrag = _this select 1;
_position = _this select 2;
_direction = _this select 3;
if (isNil "_position") then {
_position = _object getVariable [QGVAR(dragPosition), [0,0,0]];
};
if (isNil "_direction") then {
_direction = _object getVariable [QGVAR(dragDirection), 0];
};
// update variables
_object setVariable [QGVAR(canDrag), _enableDrag, true];
_object setVariable [QGVAR(dragPosition), _position, true];
_object setVariable [QGVAR(dragDirection), _direction, true];
// add action to class if it is not already present
private ["_type", "_initializedClasses"];
_initializedClasses = GETMVAR(GVAR(initializedClasses),[]);
// do nothing if the class is already initialized
if (_type in _initializedClasses) exitWith {};
private ["_name", "_icon", "_selection", "_statement", "_condition"];
_name = "drag";
_icon = "";
_selection = "";
_statement = {hint str _target};
_condition = {true};
[_type, 0, [_name], _name, _icon, _selection, _statement, _condition, 2] call EFUNC(interact_menu,addClassAction);