ACE3/addons/spectator/functions/fnc_ui_handleMouseZChanged.sqf
SilentSpike d3ce75daef Spectator overhaul (#5171)
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00

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/*
* Author: Nelson Duarte, AACO
* Function used to handle mouse scroll event
*
* Arguments:
* 0: Control <CONTROL>
* 1: Change in Z <NUMBER>
*
* Return Value:
* None
*
* Example:
* _this call ace_spectator_fnc_ui_handleMouseZChanged
*
* Public: No
*/
#include "script_component.hpp"
#define FOLLOW_CAMERA_MAX_DISTANCE 5
if (GVAR(camMode) == MODE_FOLLOW) then {
if ((_this select 1) > 0) then {
GVAR(camDistance) = (GVAR(camDistance) - 1) max 0;
} else {
GVAR(camDistance) = (GVAR(camDistance) + 1) min FOLLOW_CAMERA_MAX_DISTANCE;
};
};