ACE3/addons/zeus/functions/fnc_zeusAttributes.sqf
mharis001 bca8b01860 Various additions to ace_zeus (#6036)
* Add search to teleport players UI

* Change group side icons to look better

* Improve teleport UI and add stringtable entries

* Add Assign Repair Vehicle module

* Add Assign Repair Facility module

* Add Assign Engineer module

* Add Full Heal module

* Add Suicide Bomber module

* Make heal module work without ace_medical

* Add suicide bomber module translations

* Improve attribute cargo to use displayName

* Improve set engineer ui

* ACE_Curator for repair modules + author array

* Add angle param to getModuleDestination

* Prevent multiple suicide bomber modules on same target

* Heal module: support BI scripted revive system

* Requested changes
2018-02-24 11:44:57 -06:00

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/*
* Author: PabstMirror
* Dummy function to include BIS script file.
* Used in initalisation of zeus attribute displays.
*
* Arguments:
* 0: UI event string <STRING>
* 1: UI event parameters <ARRAY>
* 2: Display class name <STRING>
*
* Return Value:
* None
*
* Example:
* onLoad = "['onLoad',_this,'RscDisplayExample'] call ace_zeus_fnc_zeusAttributes"
*
* Public: No
*/
#include "script_component.hpp"
TRACE_1("params",_this);
#include "\a3\ui_f_curator\UI\Displays\RscDisplayAttributes.sqf"