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ace_map now handles flashlights independently of ace_flashlights. ace_map searches for flashlight beam textures directly from weapon configs. ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use). |
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.. | ||
data | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInitClient.sqf |