ACE3/addons/flashlights
voiper f3fc99f3b8 Housekeeping of ace_flashlights and ace_map.
ace_map now handles flashlights independently of ace_flashlights.
ace_map searches for flashlight beam textures directly from weapon configs.
ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use).
2016-06-12 15:31:11 -07:00
..
data Git fix #3. 2015-08-11 10:59:50 -07:00
UI Git fix #3. 2015-08-11 10:59:50 -07:00
$PBOPREFIX$ Git fix #3. 2015-08-11 10:59:50 -07:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Git fix #3. 2015-08-11 10:59:50 -07:00
CfgWeapons.hpp Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
config.cpp Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
README.md Git fix #3. 2015-08-11 10:59:50 -07:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_postInitClient.sqf remove if (!hasInterface) from PFH 2015-09-11 16:58:26 +02:00

ace_flashlights

Flashlights for use on map and to attach to player.

Maintainers

The people responsible for merging changes to this component or answering potential questions.