ACE3/addons/nightvision
2016-02-21 22:16:12 +01:00
..
functions replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
models Move model to folder 2015-02-17 22:06:37 -06:00
UI Initial commit 2015-10-07 20:11:07 +02:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
ACE_Settings.hpp Change disable NVG with sights by default 2015-12-07 18:33:20 +01:00
CfgEventHandlers.hpp replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
CfgVehicles.hpp Initial commit 2015-10-07 20:11:07 +02:00
CfgWeapons.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
config.cpp Initial commit 2015-10-07 20:11:07 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
XEH_postInitClient.sqf replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
XEH_preInit.sqf Split event handlers 2015-10-08 19:29:30 +02:00

ace_nightvision

Adds different types of NVGs with different levels of quality.

Maintainers

The people responsible for merging changes to this component or answering potential questions.