ACE3/addons/explosives/XEH_preInit.sqf
Grim f088d9bfa1
General - uiNamespace cleanup (#9425)
* fix clear trauma on stitch

* add compileFinal and move to hashmap

* add missin param

* fix captives

* explosives/medtreat

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-10-04 14:09:05 -04:00

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#include "script_component.hpp"
// Author: Garth 'L-H' de Wet
// Initialises the explosives system
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
#include "initSettings.sqf"
GVAR(detonationHandlers) = [];
GVAR(excludedMines) = [];
GVAR(defusalKits) = keys (uiNamespace getVariable QGVAR(defusalKits));
ADDON = true;