mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
403 lines
19 KiB
C++
403 lines
19 KiB
C++
|
|
class GVAR(Actions) {
|
|
class Basic {
|
|
class Bandage {
|
|
displayName = ECSTRING(medical,Bandage);
|
|
displayNameProgress = ECSTRING(medical,Bandaging);
|
|
category = "bandage";
|
|
treatmentLocations[] = {"All"};
|
|
allowedSelections[] = {"All"};
|
|
allowSelfTreatment = 1;
|
|
requiredMedic = 0;
|
|
treatmentTime = 5;
|
|
treatmentTimeSelfCoef = 1;
|
|
items[] = {{"ACE_fieldDressing", "ACE_packingBandage", "ACE_elasticBandage", "ACE_quikclot"}};
|
|
condition = "";
|
|
patientStateCondition = 0;
|
|
itemConsumed = 1;
|
|
callbackSuccess = QFUNC(treatmentAdvanced_bandage);
|
|
callbackFailure = "";
|
|
callbackProgress = "";
|
|
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
animationPatientUnconsciousExcludeOn[] = {"ainjppnemstpsnonwrfldnon"};
|
|
animationCaller = "AinvPknlMstpSlayW[wpn]Dnon_medicOther";
|
|
animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medicOther";
|
|
animationCallerSelf = "AinvPknlMstpSlayW[wpn]Dnon_medic";
|
|
animationCallerSelfProne = "AinvPpneMstpSlayW[wpn]Dnon_medic";
|
|
litter[] = {
|
|
{"All", "_bloodLossOnSelection > 0", {{"ACE_MedicalLitterBase", "ACE_MedicalLitter_bandage1", "ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}},
|
|
{"All", "_bloodLossOnSelection <= 0", {"ACE_MedicalLitter_clean"}}
|
|
};
|
|
};
|
|
class Morphine: Bandage {
|
|
displayName = ECSTRING(medical,Inject_Morphine);
|
|
displayNameProgress = ECSTRING(medical,Injecting_Morphine);
|
|
allowedSelections[] = {"hand_l", "hand_r", "leg_l", "leg_r"};
|
|
allowSelfTreatment = 1;
|
|
category = "medication";
|
|
treatmentTime = 8;
|
|
items[] = {"ACE_morphine"};
|
|
callbackSuccess = QFUNC(treatmentBasic_morphine);
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_morphine"}} };
|
|
sounds[] = {{QPATHTO_R(sounds\Inject.ogg),1,1,50}};
|
|
};
|
|
class Epinephrine: Morphine {
|
|
displayName = ECSTRING(medical,Inject_Epinephrine);
|
|
displayNameProgress = ECSTRING(medical,Injecting_Epinephrine);
|
|
requiredMedic = QEGVAR(medical,medicSetting_basicEpi);
|
|
items[] = {"ACE_epinephrine"};
|
|
callbackSuccess = QFUNC(treatmentBasic_epipen);
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_epinephrine"}} };
|
|
treatmentLocations[] = {QGVAR(useLocation_basicEpi)};
|
|
};
|
|
class BloodIV: Bandage {
|
|
displayName = ECSTRING(medical,Transfuse_Blood);
|
|
displayNameProgress = ECSTRING(medical,Transfusing_Blood);
|
|
allowedSelections[] = {"hand_l", "hand_r", "leg_l", "leg_r"};
|
|
allowSelfTreatment = 0;
|
|
category = "advanced";
|
|
requiredMedic = 1;
|
|
treatmentTime = 12;
|
|
items[] = {"ACE_bloodIV"};
|
|
// callbackSuccess = QFUNC(treatmentBasic_bloodbag);
|
|
callbackSuccess = QFUNC(treatmentIV);
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
litter[] = {};
|
|
};
|
|
class BloodIV_500: BloodIV {
|
|
category = "advanced";
|
|
items[] = {"ACE_bloodIV_500"};
|
|
};
|
|
class BloodIV_250: BloodIV {
|
|
category = "advanced";
|
|
items[] = {"ACE_bloodIV_250"};
|
|
};
|
|
class BodyBag: Bandage {
|
|
displayName = ECSTRING(medical,PlaceInBodyBag);
|
|
displayNameProgress = ECSTRING(medical,PlacingInBodyBag);
|
|
category = "advanced";
|
|
treatmentLocations[] = {"All"};
|
|
requiredMedic = 0;
|
|
treatmentTime = 15;
|
|
items[] = {"ACE_bodyBag"};
|
|
condition = "!alive _target";
|
|
callbackSuccess = QFUNC(actionPlaceInBodyBag);
|
|
callbackFailure = "";
|
|
callbackProgress = "";
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "";
|
|
itemConsumed = 1;
|
|
litter[] = {};
|
|
};
|
|
class Diagnose: Bandage {
|
|
displayName = ECSTRING(medical,Actions_Diagnose);
|
|
displayNameProgress = ECSTRING(medical,Actions_Diagnosing);
|
|
category = "examine";
|
|
treatmentLocations[] = {"All"};
|
|
allowedSelections[] = {"head", "body"};
|
|
requiredMedic = 0;
|
|
treatmentTime = 1;
|
|
items[] = {};
|
|
callbackSuccess = QFUNC(actionDiagnose);
|
|
callbackFailure = "";
|
|
callbackProgress = "";
|
|
animationPatient = "";
|
|
animationCaller = ""; // TODO
|
|
itemConsumed = 0;
|
|
litter[] = {};
|
|
};
|
|
class CPR: Bandage {
|
|
displayName = ECSTRING(medical,Actions_CPR);
|
|
displayNameProgress = ECSTRING(medical,Actions_PerformingCPR);
|
|
category = "advanced";
|
|
treatmentLocations[] = {"All"};
|
|
allowedSelections[] = {"body"};
|
|
allowSelfTreatment = 0;
|
|
requiredMedic = 0;
|
|
treatmentTime = 15;
|
|
items[] = {};
|
|
condition = QUOTE(!(_target call EFUNC(common,isAwake)) && EGVAR(medical,enableRevive) > 0);
|
|
callbackSuccess = QFUNC(treatmentAdvanced_CPR);
|
|
callbackFailure = "";
|
|
callbackProgress = QUOTE((_this select 0 select 1) call EFUNC(common,isAwake));
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
animationCaller = "AinvPknlMstpSlayW[wpn]Dnon_medic";
|
|
animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medic";
|
|
animationCallerSelf = "";
|
|
animationCallerSelfProne = "";
|
|
itemConsumed = 0;
|
|
litter[] = {};
|
|
};
|
|
};
|
|
|
|
class Advanced {
|
|
class FieldDressing {
|
|
displayName = ECSTRING(medical,Actions_FieldDressing);
|
|
displayNameProgress = ECSTRING(medical,Bandaging);
|
|
category = "bandage";
|
|
// Which locations can this treatment action be used? Available: Field, MedicalFacility, MedicalVehicle, All.
|
|
treatmentLocations[] = {"All"};
|
|
allowedSelections[] = {"All"};
|
|
allowSelfTreatment = 1;
|
|
// What is the level of medical skill required for this treatment action? 0 = all soldiers, 1 = medic, 2 = doctor
|
|
requiredMedic = 0;
|
|
// The time it takes for a treatment action to complete. Time is in seconds.
|
|
treatmentTime = 8;
|
|
// Item required for the action. Leave empty for no item required.
|
|
items[] = {"ACE_fieldDressing"};
|
|
condition = "";
|
|
patientStateCondition = 0;
|
|
// Callbacks
|
|
callbackSuccess = QFUNC(treatmentAdvanced_bandage);
|
|
callbackFailure = "";
|
|
callbackProgress = "";
|
|
itemConsumed = 1;
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
animationPatientUnconsciousExcludeOn[] = {"ainjppnemstpsnonwrfldnon"};
|
|
animationCaller = "AinvPknlMstpSlayWrflDnon_medicOther";
|
|
animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medicOther";
|
|
animationCallerSelf = "AinvPknlMstpSlayW[wpn]Dnon_medic";
|
|
animationCallerSelfProne = "AinvPpneMstpSlayW[wpn]Dnon_medic";
|
|
litter[] = {
|
|
{"All", "_bloodLossOnSelection > 0", {{"ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}},
|
|
{"All", "_bloodLossOnSelection <= 0", {"ACE_MedicalLitter_clean"}}
|
|
};
|
|
};
|
|
class PackingBandage: fieldDressing {
|
|
displayName = ECSTRING(medical,Actions_PackingBandage);
|
|
items[] = {"ACE_packingBandage"};
|
|
litter[] = {
|
|
{"All", "", {"ACE_MedicalLitter_packingBandage"}},
|
|
{"All", "_bloodLossOnSelection > 0", {{"ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}},
|
|
{"All", "_bloodLossOnSelection <= 0", {"ACE_MedicalLitter_clean"}}
|
|
};
|
|
};
|
|
class ElasticBandage: fieldDressing {
|
|
displayName = ECSTRING(medical,Actions_ElasticBandage);
|
|
items[] = {"ACE_elasticBandage"};
|
|
};
|
|
class QuikClot: fieldDressing {
|
|
displayName = ECSTRING(medical,Actions_QuikClot);
|
|
items[] = {"ACE_quikclot"};
|
|
litter[] = {
|
|
{"All", "", {"ACE_MedicalLitter_QuickClot"}},
|
|
{"All", "_bloodLossOnSelection > 0", {{"ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}},
|
|
{"All", "_bloodLossOnSelection <= 0", {"ACE_MedicalLitter_clean"}}
|
|
};
|
|
};
|
|
class Tourniquet: fieldDressing {
|
|
displayName = ECSTRING(medical,Apply_Tourniquet);
|
|
displayNameProgress = ECSTRING(medical,Applying_Tourniquet);
|
|
allowedSelections[] = {"hand_l", "hand_r", "leg_l", "leg_r"};
|
|
items[] = {"ACE_tourniquet"};
|
|
treatmentTime = 4;
|
|
callbackSuccess = QFUNC(treatmentTourniquet);
|
|
condition = QUOTE(!([ARR_2(_target,_selectionName)] call EFUNC(medical,hasTourniquetAppliedTo)));
|
|
litter[] = {};
|
|
};
|
|
class Morphine: fieldDressing {
|
|
displayName = ECSTRING(medical,Inject_Morphine);
|
|
displayNameProgress = ECSTRING(medical,Injecting_Morphine);
|
|
allowedSelections[] = {"hand_l", "hand_r", "leg_l", "leg_r"};
|
|
category = "medication";
|
|
items[] = {"ACE_morphine"};
|
|
treatmentTime = 3;
|
|
callbackSuccess = QFUNC(treatmentAdvanced_medication);
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_morphine"}} };
|
|
sounds[] = {{QPATHTO_R(sounds\Inject.ogg),1,1,50}};
|
|
};
|
|
class Adenosine: Morphine {
|
|
displayName = ECSTRING(medical,Inject_Adenosine);
|
|
displayNameProgress = ECSTRING(medical,Injecting_Adenosine);
|
|
items[] = {"ACE_adenosine"};
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_adenosine"}} };
|
|
};
|
|
class Atropine: Morphine {
|
|
displayName = ECSTRING(medical,Inject_Atropine);
|
|
displayNameProgress = ECSTRING(medical,Injecting_Atropine);
|
|
items[] = {"ACE_atropine"};
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_atropine"}} };
|
|
};
|
|
class Epinephrine: Morphine {
|
|
displayName = ECSTRING(medical,Inject_Epinephrine);
|
|
displayNameProgress = ECSTRING(medical,Injecting_Epinephrine);
|
|
items[] = {"ACE_epinephrine"};
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_epinephrine"}} };
|
|
};
|
|
class BloodIV: fieldDressing {
|
|
displayName = ECSTRING(medical,Actions_Blood4_1000);
|
|
displayNameProgress = ECSTRING(medical,Transfusing_Blood);
|
|
allowedSelections[] = {"hand_l", "hand_r", "leg_l", "leg_r"};
|
|
allowSelfTreatment = 0;
|
|
category = "advanced";
|
|
items[] = {"ACE_bloodIV"};
|
|
requiredMedic = 1;
|
|
treatmentTime = 12;
|
|
callbackSuccess = QFUNC(treatmentIV);
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
litter[] = {};
|
|
};
|
|
class BloodIV_500: BloodIV {
|
|
displayName = ECSTRING(medical,Actions_Blood4_500);
|
|
items[] = {"ACE_bloodIV_500"};
|
|
};
|
|
class BloodIV_250: BloodIV {
|
|
displayName = ECSTRING(medical,Actions_Blood4_250);
|
|
items[] = {"ACE_bloodIV_250"};
|
|
};
|
|
class PlasmaIV: BloodIV {
|
|
displayName = ECSTRING(medical,Actions_Plasma4_1000);
|
|
displayNameProgress = ECSTRING(medical,Transfusing_Plasma);
|
|
items[] = {"ACE_plasmaIV"};
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
};
|
|
class PlasmaIV_500: PlasmaIV {
|
|
displayName = ECSTRING(medical,Actions_Plasma4_500);
|
|
items[] = {"ACE_plasmaIV_500"};
|
|
};
|
|
class PlasmaIV_250: PlasmaIV {
|
|
displayName = ECSTRING(medical,Actions_Plasma4_250);
|
|
items[] = {"ACE_plasmaIV_250"};
|
|
};
|
|
class SalineIV: BloodIV {
|
|
displayName = ECSTRING(medical,Actions_Saline4_1000);
|
|
displayNameProgress = ECSTRING(medical,Transfusing_Saline);
|
|
items[] = {"ACE_salineIV"};
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
};
|
|
class SalineIV_500: SalineIV {
|
|
displayName = ECSTRING(medical,Actions_Saline4_500);
|
|
items[] = {"ACE_salineIV_500"};
|
|
};
|
|
class SalineIV_250: SalineIV {
|
|
displayName = ECSTRING(medical,Actions_Saline4_250);
|
|
items[] = {"ACE_salineIV_250"};
|
|
};
|
|
class SurgicalKit: fieldDressing {
|
|
displayName = ECSTRING(medical,Use_SurgicalKit);
|
|
displayNameProgress = ECSTRING(medical,Stitching);
|
|
category = "advanced";
|
|
items[] = {"ACE_surgicalKit"};
|
|
treatmentLocations[] = {QEGVAR(medical,useLocation_SurgicalKit)};
|
|
allowSelfTreatment = 0;
|
|
requiredMedic = QEGVAR(medical,medicSetting_SurgicalKit);
|
|
patientStateCondition = QEGVAR(medical,useCondition_SurgicalKit);
|
|
treatmentTime = QUOTE(count (_target getVariable [ARR_2('EGVAR(medical,bandagedWounds)',[])]) * 5);
|
|
callbackSuccess = "";
|
|
callbackProgress = QFUNC(treatmentAdvanced_surgicalKit_onProgress);
|
|
itemConsumed = QEGVAR(medical,consumeItem_SurgicalKit);
|
|
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_gloves"} }};
|
|
};
|
|
class PersonalAidKit: fieldDressing {
|
|
displayName = ECSTRING(medical,Use_Aid_Kit);
|
|
displayNameProgress = ECSTRING(medical,TreatmentAction);
|
|
category = "advanced";
|
|
items[] = {"ACE_personalAidKit"};
|
|
treatmentLocations[] = {QEGVAR(medical,useLocation_PAK)};
|
|
allowSelfTreatment = 0;
|
|
requiredMedic = QEGVAR(medical,medicSetting_PAK);
|
|
patientStateCondition = QEGVAR(medical,useCondition_PAK);
|
|
treatmentTime = QUOTE(_target call FUNC(treatmentAdvanced_fullHealTreatmentTime));
|
|
callbackSuccess = QFUNC(treatmentAdvanced_fullHeal);
|
|
itemConsumed = QEGVAR(medical,consumeItem_PAK);
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
animationCaller = "AinvPknlMstpSlayW[wpn]Dnon_medicOther";
|
|
animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medicOther";
|
|
animationCallerSelf = "";
|
|
animationCallerSelfProne = "";
|
|
litter[] = { {"All", "", {"ACE_MedicalLitter_gloves"}},
|
|
{"All", "_bloodLossOnSelection > 0", {{"ACE_MedicalLitterBase", "ACE_MedicalLitter_bandage1", "ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}},
|
|
{"All", "_bloodLossOnSelection > 0", {{"ACE_MedicalLitterBase", "ACE_MedicalLitter_bandage1", "ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}},
|
|
{"All", "_bloodLossOnSelection <= 0", {"ACE_MedicalLitter_clean"}}
|
|
};
|
|
};
|
|
class CheckPulse: fieldDressing {
|
|
displayName = ECSTRING(medical,Actions_CheckPulse);
|
|
displayNameProgress = ECSTRING(medical,Check_Pulse_Content);
|
|
category = "examine";
|
|
treatmentLocations[] = {"All"};
|
|
requiredMedic = 0;
|
|
treatmentTime = 2;
|
|
items[] = {};
|
|
callbackSuccess = QFUNC(actionCheckPulse);
|
|
callbackFailure = "";
|
|
callbackProgress = "";
|
|
animationPatient = "";
|
|
animationCaller = ""; // TODO
|
|
animationCallerProne = "";
|
|
animationCallerSelfProne = "";
|
|
itemConsumed = 0;
|
|
litter[] = {};
|
|
};
|
|
class CheckBloodPressure: CheckPulse {
|
|
displayName = ECSTRING(medical,Actions_CheckBloodPressure);
|
|
callbackSuccess = QFUNC(actionCheckBloodPressure);
|
|
displayNameProgress = ECSTRING(medical,Check_Bloodpressure_Content);
|
|
};
|
|
class CheckResponse: CheckPulse {
|
|
displayName = ECSTRING(medical,Check_Response);
|
|
callbackSuccess = QFUNC(actionCheckResponse);
|
|
displayNameProgress = ECSTRING(medical,Check_Response_Content);
|
|
allowSelfTreatment = 0;
|
|
};
|
|
class RemoveTourniquet: Tourniquet {
|
|
displayName = ECSTRING(medical,Actions_RemoveTourniquet);
|
|
items[] = {};
|
|
treatmentTime = 2.5;
|
|
callbackSuccess = QFUNC(actionRemoveTourniquet);
|
|
condition = QUOTE([ARR_2(_target,_selectionName)] call EFUNC(medical,hasTourniquetAppliedTo));
|
|
displayNameProgress = ECSTRING(medical,RemovingTourniquet);
|
|
litter[] = {};
|
|
};
|
|
class CPR: fieldDressing {
|
|
displayName = ECSTRING(medical,Actions_CPR);
|
|
displayNameProgress = ECSTRING(medical,Actions_PerformingCPR);
|
|
category = "advanced";
|
|
treatmentLocations[] = {"All"};
|
|
allowedSelections[] = {"body"};
|
|
allowSelfTreatment = 0;
|
|
requiredMedic = 0;
|
|
treatmentTime = 15;
|
|
items[] = {};
|
|
condition = QUOTE(!(_target call EFUNC(common,isAwake)));
|
|
callbackSuccess = QFUNC(treatmentAdvanced_CPR);
|
|
callbackFailure = "";
|
|
callbackProgress = QUOTE((_this select 0 select 1) call EFUNC(common,isAwake));
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
animationCaller = "AinvPknlMstpSlayW[wpn]Dnon_medic";
|
|
animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medic";
|
|
animationCallerSelf = "";
|
|
animationCallerSelfProne = "";
|
|
itemConsumed = 0;
|
|
litter[] = {};
|
|
};
|
|
class BodyBag: fieldDressing {
|
|
displayName = ECSTRING(medical,PlaceInBodyBag);
|
|
displayNameProgress = ECSTRING(medical,PlacingInBodyBag);
|
|
category = "advanced";
|
|
treatmentLocations[] = {"All"};
|
|
allowSelfTreatment = 0;
|
|
requiredMedic = 0;
|
|
treatmentTime = 15;
|
|
items[] = {"ACE_bodyBag"};
|
|
condition = "!alive _target";
|
|
callbackSuccess = QFUNC(actionPlaceInBodyBag);
|
|
callbackFailure = "";
|
|
callbackProgress = "";
|
|
animationPatient = "";
|
|
animationPatientUnconscious = "";
|
|
itemConsumed = 1;
|
|
litter[] = {};
|
|
};
|
|
};
|
|
};
|