..
functions
Common - Add cache to fnc_isModLoaded
( #8794 )
2022-01-30 11:56:20 -06:00
sounds
Added weapon resting & weapon jam sounds
2015-02-01 11:11:51 +01:00
UI
Overheating - Add cook off and rate of fire features and additional customization settings ( #8064 )
2021-10-14 10:47:52 -05:00
$PBOPREFIX$
CBAfy AGM_Overheating
2015-01-13 00:23:14 -03:00
ACE_Settings.hpp
Overheating - Add cook off and rate of fire features and additional customization settings ( #8064 )
2021-10-14 10:47:52 -05:00
CfgEventHandlers.hpp
Add SQFC support ( #8235 )
2021-09-03 19:08:34 -05:00
CfgMagazines.hpp
Add spare barrel to VA in 1.64 ( #4328 )
2016-09-04 21:26:15 +02:00
CfgSounds.hpp
Overheating - Add cook off and rate of fire features and additional customization settings ( #8064 )
2021-10-14 10:47:52 -05:00
CfgVehicles.hpp
Overheating - Fix issues from release ( #8617 )
2021-11-08 12:06:31 -06:00
CfgWeapons.hpp
Overheating - Fix invalid jamTypesAllowed arrays ( #8560 )
2021-10-18 19:05:40 -05:00
config.cpp
General - Cleanup CfgPatches
unit/weapon arrays ( #8524 )
2021-10-15 13:48:33 -05:00
initSettings.sqf
Overheating - Fix issues from release ( #8617 )
2021-11-08 12:06:31 -06:00
README.md
Update contribution documents ( #8382 )
2021-08-16 20:17:56 +01:00
script_component.hpp
Overheating - Add cook off and rate of fire features and additional customization settings ( #8064 )
2021-10-14 10:47:52 -05:00
stringtable.xml
Localization - Improve Simplified Chinese ( #8781 )
2022-02-14 15:57:50 -06:00
XEH_postInit.sqf
Common - Add cache to fnc_isModLoaded
( #8794 )
2022-01-30 11:56:20 -06:00
XEH_preInit.sqf
General - Move to CBA Settings ( #8461 )
2021-10-11 15:48:30 -05:00
XEH_PREP.hpp
Overheating - prep canCoolWeaponWithItem
( #8684 )
2021-11-15 16:58:51 -06:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00