ACE3/addons/advanced_ballistics
2015-04-25 10:38:28 +02:00
..
functions Removed unused function 2015-04-24 13:01:11 +02:00
UI Move wind display resources to weather 2015-04-06 00:12:22 -03:00
ACE_Settings.hpp Changed the module setting defaults 2015-04-13 21:20:07 +02:00
CfgEventHandlers.hpp Implemented a new logic that decides when to use AB. 2015-04-09 20:27:10 +02:00
CfgVehicles.hpp Changed the module setting defaults 2015-04-13 21:20:07 +02:00
config.cpp ace extensions class for modularity 2015-04-20 18:48:58 +02:00
initKeybinds.sqf Fixed incorrect return values in some key handlers: 2015-04-15 12:53:02 +02:00
README.md Updated the readme 2015-04-07 21:24:09 +02:00
RscTitles.hpp Replaced tabs with spaces 2015-04-07 21:27:04 +02:00
script_component.hpp Minor code change in the extension detection logic 2015-04-16 13:42:28 +02:00
stringtable.xml Merge https://github.com/nomisum/ACE3 into german-merge 2015-04-19 00:39:44 +02:00
XEH_postInit.sqf At least set GVAR(extensionAvailable) to true 2015-04-25 10:38:28 +02:00
XEH_preInit.sqf Refactored the weather module: 2015-04-20 13:54:22 +02:00

ace_advanced_ballistics

The Advanced Ballistics module introduces advanced external- and internal ballistics to the game.

Maintainers

The people responsible for merging changes to this component or answering potential questions.