mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
98 lines
3.1 KiB
Plaintext
98 lines
3.1 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: SilentSpike
|
|
* Compile the zeus action menu (only to be done once)
|
|
*
|
|
* Arguments:
|
|
* None
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* call ACE_interact_menu_fnc_compileMenuZeus
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
// Exit if the action menu is already compiled for zeus
|
|
if !(isNil {missionNamespace getVariable [QGVAR(ZeusActions), nil]}) exitWith {};
|
|
|
|
private _recurseFnc = {
|
|
params ["_actionsCfg"];
|
|
private _actions = [];
|
|
|
|
{
|
|
private _entryCfg = _x;
|
|
if(isClass _entryCfg) then {
|
|
private _displayName = getText (_entryCfg >> "displayName");
|
|
|
|
private _icon = if (isArray (_entryCfg >> "icon")) then {
|
|
getArray (_entryCfg >> "icon");
|
|
} else {
|
|
[getText (_entryCfg >> "icon"), "#FFFFFF"];
|
|
};
|
|
private _statement = compile (getText (_entryCfg >> "statement"));
|
|
|
|
private _condition = getText (_entryCfg >> "condition");
|
|
if (_condition == "") then {_condition = "true"};
|
|
|
|
private _insertChildren = compile (getText (_entryCfg >> "insertChildren"));
|
|
private _modifierFunction = compile (getText (_entryCfg >> "modifierFunction"));
|
|
|
|
private _showDisabled = (getNumber (_entryCfg >> "showDisabled")) > 0;
|
|
private _enableInside = (getNumber (_entryCfg >> "enableInside")) > 0;
|
|
private _canCollapse = (getNumber (_entryCfg >> "canCollapse")) > 0;
|
|
private _runOnHover = true;
|
|
if (isText (_entryCfg >> "runOnHover")) then {
|
|
_runOnHover = compile getText (_entryCfg >> "runOnHover");
|
|
} else {
|
|
_runOnHover = (getNumber (_entryCfg >> "runOnHover")) > 0;
|
|
};
|
|
|
|
private _condition = compile _condition;
|
|
private _children = [_entryCfg] call _recurseFnc;
|
|
|
|
private _entry = [
|
|
[
|
|
configName _entryCfg,
|
|
_displayName,
|
|
_icon,
|
|
_statement,
|
|
_condition,
|
|
_insertChildren,
|
|
{},
|
|
[0,0,0],
|
|
10, //distace
|
|
[_showDisabled,_enableInside,_canCollapse,_runOnHover,false],
|
|
_modifierFunction
|
|
],
|
|
_children
|
|
];
|
|
_actions pushBack _entry;
|
|
};
|
|
} forEach (configProperties [_actionsCfg, "isClass _x", true]);
|
|
_actions
|
|
};
|
|
|
|
private _actionsCfg = configFile >> "ACE_ZeusActions";
|
|
|
|
// Create a master action to base zeus actions on
|
|
GVAR(ZeusActions) = [
|
|
[
|
|
[
|
|
"ACE_ZeusActions",
|
|
localize LSTRING(ZeusActionsRoot),
|
|
"\A3\Ui_F_Curator\Data\Logos\arma3_zeus_icon_ca.paa",
|
|
{true},
|
|
{true},
|
|
{},
|
|
{},
|
|
{[0,0,0]},
|
|
10,
|
|
[false,true,false,false,false]
|
|
],
|
|
[_actionsCfg] call _recurseFnc
|
|
]
|
|
];
|