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* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
63 lines
2.4 KiB
Plaintext
63 lines
2.4 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: NouberNou, esteldunedain, mharis001
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* Render a single interaction icon.
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*
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* Arguments:
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* 0: Text <STRING>
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* 1: Icon file path or Array of icon file path and hex color <STRING|ARRAY>
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* 2: 2d position <ARRAY>
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* 3: Text Settings <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* ["text", "icon", [5, 6], "text"] call ace_interact_menu_fnc_renderIcon
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*
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* Public: No
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*/
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#define DEFAULT_ICON QUOTE(\z\ace\addons\interaction\ui\dot_ca.paa)
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params ["_text", "_icon", "_sPos", "_textSettings"];
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TRACE_2("Icon",_text,_sPos);
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if(GVAR(iconCount) > (count GVAR(iconCtrls))-1) then {
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private _displayNum = [[46, 12] select visibleMap, 91919] select (uiNamespace getVariable [QGVAR(cursorMenuOpened),false]);
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GVAR(iconCtrls) pushBack ((findDisplay _displayNum) ctrlCreate ["RscStructuredText", 54021 + GVAR(iconCount)]);
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if (GVAR(useCursorMenu)) then {
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((finddisplay _displayNum) displayctrl (54021 + GVAR(iconCount))) ctrlAddEventHandler ["MouseMoving", DFUNC(handleMouseMovement)];
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((finddisplay _displayNum) displayctrl (54021 + GVAR(iconCount))) ctrlAddEventHandler ["MouseButtonDown", DFUNC(handleMouseButtonDown)];
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};
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};
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private _ctrl = GVAR(iconCtrls) select GVAR(iconCount);
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_icon params [["_iconFile", "", [""]], ["_iconColor", "#FFFFFF", [""]]];
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if (_iconFile isEqualTo "") then {
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_iconFile = DEFAULT_ICON;
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};
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_text = if (GVAR(UseListMenu)) then {
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format ["<img image='%1' align='left' color='%2'/><t %3>%4</t>", _iconFile, _iconColor, _textSettings, _text]
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} else {
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format ["<img image='%1' align='center' color='%2'/><br/><t %3 align='center'>%4</t>", _iconFile, _iconColor, _textSettings, "ace_break_line" callExtension _text];
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};
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[_ctrl, GVAR(iconCount), _text] call FUNC(ctrlSetParsedTextCached);
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GVAR(iconCount) = GVAR(iconCount) + 1;
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private _pos = if (GVAR(UseListMenu)) then {
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[(_sPos select 0) - (0.0095 * SafeZoneW), (_sPos select 1) - (0.0095 * SafeZoneW), 0.20 * SafeZoneW, 0.035 * SafeZoneW]
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} else {
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[(_sPos select 0) - (0.0750 * SafeZoneW), (_sPos select 1) - (0.0095 * SafeZoneW), 0.15 * SafeZoneW, 0.100 * SafeZoneW]
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};
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if (GVAR(cursorKeepCentered) && {uiNamespace getVariable [QGVAR(cursorMenuOpened),false]}) then {
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_pos set [0, ((_pos select 0) - (GVAR(cursorPos) select 0) + 0.5)];
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_pos set [1, ((_pos select 1) - (GVAR(cursorPos) select 1) + 0.5)];
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};
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_ctrl ctrlSetPosition _pos;
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_ctrl ctrlCommit 0;
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