ACE3/addons/medical/XEH_postInit.sqf
PabstMirror e56cc0d74e
Limping / Splint Treatment (#6947)
* Improve adjustment calcs / wound blood loss / medications

fix func descriptions

Calc wound blood loss on events

reorder includes so scritpmacroMed has global effect

trivial optimization for getCardiacOutput

Fix var

Fix wounds not reopening (nil _category)

Fix surgical kit inherting canBandage conditional

debug hitpoints

Update ACE_Medical_Treatment_Actions.hpp

Use woundBleeding for IS_BLEEDING macro

rework medication vars

comments

Reset var in init / fullHeal

Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Change wound data array

Drop unique id and merge classId and category

* Splinting and treatment and gui

* Add arm fractures and aim effects

* localizations and event

* fix

* cleanup

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* formating, rename bone images

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* disable calls to extension

* Update fnc_onMedicationUsage.sqf

* Medical - Skip unneeded setVars on initUnit (#6949)

*  Medical - Transfer state machine state on locality (#6950)

* Medical - Transfer state machine state on locality

* Fix feedback isUnconscious var

* Exclude AI

* Make UAV excludes consistant, formating

* Update fnc_treatmentFullHealLocal.sqf

* reset fractures on respawn
2019-05-11 23:13:59 -05:00

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// #define DEBUG_MODE_FULL
#include "script_component.hpp"
[QEGVAR(medical,setUnconscious), LINKFUNC(setUnconscious)] call CBA_fnc_addEventHandler;
if (!hasInterface) exitWith {};
[missionNamespace, "ACE_setCustomAimCoef", QUOTE(ADDON), {
(linearConversion [0, 1, GET_PAIN_PERCEIVED(ACE_player), 1, 5, true]) + (ACE_player getVariable [QEGVAR(medical_engine,aimFracture), 0])
}] call EFUNC(common,arithmeticSetSource);
#ifdef DEBUG_MODE_FULL
call compile preprocessFileLineNumbers QPATHTOF(dev\watchVariable.sqf);
call compile preprocessFileLineNumbers QPATHTOF(dev\debugDisplay.sqf);
#endif