ACE3/addons/advanced_fatigue
RcINS 7197be2f49
Localization - Improve Simplified Chinese (#8781)
* Improve Chinese translation

* Optional Compat SOG and Tracers Simplified Chinese

* Fix settings string not correctly localized

* Fix mode of heli minigun have no realistic name

* Fix Regex replace flaw

* fix merge

* Various improvements

* Translate CSW, fix short name not short

* Trim

* Magazines naming

* Minor tweak

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-14 15:57:50 -06:00
..
functions Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
UI Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
$PBOPREFIX$ Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
ACE_Settings.hpp Fix AF sway factor (#6360) 2018-05-30 18:05:55 -05:00
CfgEden.hpp Fix build error with make 2016-09-04 21:51:13 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMovesMaleSdr.hpp Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
CfgSounds.hpp Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
CfgVehicles.hpp Remove SwayFactor ACE setting and module addition 2018-02-18 11:09:49 -05:00
config.cpp Fix AF author String (#4330) 2016-09-04 22:34:48 +02:00
Dialog.hpp Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
initSettings.sqf initial push (#8099) 2021-02-18 12:58:26 -06:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
XEH_postInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf Medical Treatment - Modernize and Cleanup (#6933) 2019-06-03 10:31:46 -05:00
XEH_PREP.hpp Use waitAndExecute for fatigue loop (#4453) 2016-09-23 16:40:52 -05:00
XEH_preStart.sqf Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00

ace_advanced_fatigue

An in depth stamina and fatigue simulation.