ACE3/addons/medical_damage/functions/fnc_internalInjuriesHandler.sqf
Glowbal 3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00

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/*
* Author: Glowbal
* Handling of the internal injuries upon the handleDamage eventhandler.
*
* Arguments:
* 0: Unit That Was Hit <OBJECT>
* 1: Name Of Hit Selection <STRING>
* 2: Amount Of Damage <NUMBER>
* 3: Shooter or source of the damage <OBJECT>
* 4: Type of the damage done <STRING>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
private "_bodyPartn";
params ["_unit", "_selectionName", "_amountOfDamage", "_sourceOfDamage", "_typeOfDamage"];
_bodyPartn = [_selectionName] call EFUNC(medical,selectionNameToNumber);
// TODO implement internal injuries