mirror of
https://github.com/acemod/ACE3.git
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308 lines
9.2 KiB
Plaintext
308 lines
9.2 KiB
Plaintext
/*
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* Author: SilentSpike
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* Handles spectator interface events
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*
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* Arguments:
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* 0: Event name <STRING>
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* 1: Event arguments <ANY>
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*
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* Return Value:
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* None <NIL>
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*
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* Example:
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* ["onLoad",_this] call ace_spectator_fnc_handleInterface
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private ["_mode","_args"];
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_mode = _this select 0;
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_args = if (count _this > 1) then {_this select 1} else {[]};
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switch (toLower _mode) do {
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// Safely open/close the interface
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case "open": {
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// Prevent reopening
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if !(isNull (GETUVAR(GVAR(display),displayNull))) exitWith {};
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// Initalize camera variables
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GVAR(camBank) = 0;
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GVAR(camBoom) = [false,false];
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GVAR(camDolly) = [false,false,false,false];
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GVAR(camFocus) = [-1,-1];
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GVAR(camFOV) = 0.7;
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GVAR(camPos) set [2,20];
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GVAR(camSpeed) = 1;
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GVAR(camTilt) = -10;
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GVAR(camZoom) = 3;
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GVAR(gunCam) = false;
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// Initalize display variables
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GVAR(ctrlKey) = false;
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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// Initalize the camera view
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GVAR(camera) = "Camera" camCreate GVAR(camPos);
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GVAR(camera) setDir GVAR(camPan);
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[] call FUNC(updateCamera);
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GVAR(camera) camSetFOV GVAR(camFOV);
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// Populate the unit list
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[] call FUNC(updateUnits);
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// Create the dialog
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createDialog QGVAR(interface);
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// Cache and disable nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)];
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EGVAR(nametags,showPlayerNames) = 0;
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EGVAR(nametags,showNamesForAI) = false;
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};
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};
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case "close": {
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// Can't close a second time
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if (isNull (GETUVAR(GVAR(display),displayNull))) exitWith {};
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// Terminate interface
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(GETUVAR(GVAR(display),displayNull)) closeDisplay 0;
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// Terminate camera
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GVAR(camera) cameraEffect ["terminate", "back"];
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camDestroy GVAR(camera);
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// Return to player view
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ACE_Player switchCamera "internal";
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// Cleanup camera variables
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GVAR(camera) = nil;
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GVAR(camBank) = nil;
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GVAR(camBoom) = nil;
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GVAR(camDolly) = nil;
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GVAR(camFocus) = nil;
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GVAR(camFOV) = nil;
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GVAR(camSpeed) = nil;
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GVAR(camTilt) = nil;
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GVAR(camZoom) = nil;
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GVAR(gunCam) = nil;
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// Cleanup display variables
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GVAR(mouse) = nil;
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GVAR(mouseDelta) = nil;
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GVAR(mousePos) = nil;
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GVAR(mousePosOld) = nil;
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// Reset nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0;
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EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1;
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GVAR(nametagSettingCache) = nil;
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};
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};
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// Dialog events
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case "onload": {
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with uiNamespace do {
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GVAR(display) = _args select 0;
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};
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// Initalize the display
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_display = _args select 0;
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// Always show interface and hide map upon opening
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GVAR(showInterface) = true;
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GVAR(showMap) = false;
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[] call FUNC(updateInterface);
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// Set text values
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(_display displayCtrl IDC_TOOL_FOCUS) ctrlSetText str(GVAR(camFocus));
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(_display displayCtrl IDC_TOOL_FOV) ctrlSetText str(GVAR(camFOV));
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(_display displayCtrl IDC_TOOL_SPEED) ctrlSetText format ["%1 m/s",GVAR(camSpeed)];
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(_display displayCtrl IDC_TOOL_VIEW) ctrlSetText (["FREE","FIRST","THIRD"] select GVAR(camMode));
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// Keep unit tree up to date
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[FUNC(handleUnits), 10] call CBA_fnc_addPerFrameHandler;
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// Hacky way to enable keybindings
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//_display displayAddEventHandler ["KeyUp", {[_this,'keyup'] call CBA_events_fnc_keyHandler}];
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//_display displayAddEventHandler ["KeyDown", {[_this,'keydown'] call CBA_events_fnc_keyHandler}];
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};
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case "onunload": {
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with uiNamespace do {
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GVAR(display) = nil;
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};
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GVAR(camHandler) = nil;
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};
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// Mouse events
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case "onmousebuttondown": {
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private ["_button"];
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_button = _args select 1;
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GVAR(mouse) set [_button,true];
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// Detect right click
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if ((_button == 1) && (GVAR(camMode) == 1)) then {
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// In first person toggle sights mode
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GVAR(gunCam) = !GVAR(gunCam);
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[] call FUNC(updateCamera);
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};
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};
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case "onmousebuttonup": {
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private ["_button"];
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_button = _args select 1;
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GVAR(mouse) set [_button,false];
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};
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case "onmousezchanged": {
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private ["_zChange"];
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_zChange = _args select 1;
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// Scroll to zoom in 3rd person, modifier for FOV
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if (GVAR(ctrlKey)) then {
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GVAR(camFOV) = ((GVAR(camFOV) - (_zChange * GVAR(camFOV) * 0.2)) max 0.1) min 1;
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} else {
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GVAR(camZoom) = (GVAR(camZoom) - (_zChange * GVAR(camZoom) * 0.2)) max 0.1;
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};
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};
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case "onmousemoving": {
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private ["_x","_y"];
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_x = _args select 1;
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_y = _args select 2;
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[_x,_y] call FUNC(handleMouse);
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};
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// Keyboard events
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case "onkeydown": {
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private ["_display","_dik","_shift","_ctrl","_alt"];
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_display = _args select 0;
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_dik = _args select 1;
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_shift = _args select 2;
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_ctrl = _args select 3;
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_alt = _args select 4;
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switch (_dik) do {
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case 1: { // Esc
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[player,false] call FUNC(setSpectator); // Handle esc menu goes here, currently closes for purposes of testing
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};
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case 14: { // Backspace
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GVAR(showInterface) = !GVAR(showInterface);
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[] call FUNC(updateInterface);
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};
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case 16: { // Q
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GVAR(camBoom) set [0,true];
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};
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case 17: { // W
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GVAR(camDolly) set [0,true];
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};
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case 20: { // T
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GVAR(showTool) = !GVAR(showTool);
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[] call FUNC(updateInterface);
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};
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case 22: { // U
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GVAR(showUnit) = !GVAR(showUnit);
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[] call FUNC(updateInterface);
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = true;
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};
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case 30: { // A
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GVAR(camDolly) set [2,true];
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};
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case 31: { // S
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GVAR(camDolly) set [1,true];
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};
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case 32: { // D
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GVAR(camDolly) set [3,true];
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};
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case 35: { // H
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GVAR(showHelp) = !GVAR(showHelp);
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[] call FUNC(updateInterface);
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};
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case 37: { // K
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GVAR(showComp) = !GVAR(showComp);
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[] call FUNC(updateInterface);
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};
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case 44: { // Z
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GVAR(camBoom) set [1,true];
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};
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case 50: { // M
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GVAR(showMap) = !GVAR(showMap);
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[] call FUNC(updateInterface);
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//[_show] call FUNC(handleMap);
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};
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case 57: { // Spacebar
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// Freecam attachment here, if in external then set cam pos and attach
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};
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case 200: { // Up arrow
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[[2,0,1] select GVAR(camMode)] call FUNC(updateCamera);
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};
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case 203: { // Left arrow
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};
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case 204: { // Down arrow
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[[1,2,0] select GVAR(camMode)] call FUNC(updateCamera);
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};
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case 205: { // Right arrow
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};
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};
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true
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};
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case "onkeyup": {
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private ["_dik","_shift","_ctrl","_alt"];
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_dik = _args select 1;
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_shift = _args select 2;
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_ctrl = _args select 3;
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_alt = _args select 4;
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switch (_dik) do {
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case 16: { // Q
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GVAR(camBoom) set [0,false];
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};
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case 17: { // W
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GVAR(camDolly) set [0,false];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = false;
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};
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case 30: { // A
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GVAR(camDolly) set [2,false];
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};
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case 31: { // S
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GVAR(camDolly) set [1,false];
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};
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case 32: { // D
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GVAR(camDolly) set [3,false];
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};
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case 44: { // Z
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GVAR(camBoom) set [1,false];
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};
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};
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true
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};
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// Tree events
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case "ontreedblclick": {
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// Update camera view when listbox unit is double clicked on
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private ["_sel","_netID","_newUnit","_newMode"];
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_sel = _args select 1;
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// Ensure a unit was selected
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if (count _sel == 2) then {
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_netID = (_args select 0) tvData _sel;
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_newUnit = objectFromNetId _netID;
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// When unit is reselected, toggle camera mode
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if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then {
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_newMode = [2,2,1] select GVAR(camMode);
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};
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[_newMode,_newUnit] call FUNC(updateCamera);
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};
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};
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};
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