ACE3/addons/interact_menu/functions/fnc_renderIcon.sqf
2015-02-19 15:36:27 -03:00

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//fnc_renderIcon.sqf
#include "script_component.hpp"
#define DEFAULT_ICON QUOTE(\z\ace\addons\interaction\ui\dot_ca.paa)
private ["_color", "_pos", "_sPos", "_ctrl", "_icon"];
_text = _this select 0;
_color = _this select 1;
_pos = _this select 2;
_icon = _this select 6;
//systemChat format ["Drawing icon %1", _text];
_sPos = worldToScreen _pos;
// _sPos = _pos;
if(count _sPos > 0) then {
// player sideChat format["render!"];
if(GVAR(iconCount) > (count GVAR(iconCtrls))-1) then {
GVAR(iconCtrls) pushBack ((findDisplay 46) ctrlCreate ["RscStructuredText", 54021+GVAR(iconCount)]);
};
_ctrl = GVAR(iconCtrls) select GVAR(iconCount);
GVAR(iconCount) = GVAR(iconCount) + 1;
if(_icon == "") then {
_icon = DEFAULT_ICON;
};
_text = format ["<img image='%1' color='%2'/><t color ='%3'>%4</t>", _icon, _color, _color, _text];
_ctrl ctrlSetStructuredText (parseText _text);
_ctrl ctrlSetPosition [(_sPos select 0)-(0.011*SafeZoneW), (_sPos select 1)-(0.0095*SafeZoneW), 0.4*SafeZoneW, 0.025*SafeZoneW];
// _ctrl ctrlSetBackgroundColor [1,0,0,1];
_ctrl ctrlCommit 0;
};