Brandon Danyluk 1511ecc1c0 SACLOS and HOT Missiles (#6708)
* abc

* Revert "abc"

This reverts commit bcb4214bd99bba3fec692efa4dca950323da582d.

* Update to current commit

* Added HOT1 Missile and SACLOS/Wire guidance

* Added all HOT variants. Added polish to code

* Fixed bug with pylons

* Changed how seeker angle is calculated. When the wire snaps the missile goes haywire. Fixed bug where HOT2/3 missiles weren't getting missile guidance

* Replaced Wiesel FireFIST launcher with  HOT Launcher

* Remove debug defines

* Tweak thrust

* Fix formatting issues. Added true randomness. Added ACE prefixes. Added string table. Tweaked missile dynamics

* Fix bug where attack profile correction was wrong due to magnitude always being 50. Add stringtable values for relevant strings. Added reload time to Wiesel ATGM. Added "onFired" to initialize values

* Moved wire-snapping logic to attack profile

* Missile flight dynamics tweaked

* Add a crosshair offset. The missile sits in this offset relative to the crosshair

* Add LOS checks. Fix bug where wire-cutting didnt work.

* Tweak explosive range for a kill radius of ~20m. Add fragmentation

* Add AI Flags

* Person in control of missile may not be the shooter

* Fix RPT spam on missile out of LOS. Tweak missile dynamics. Add wire break sound cue

* Fix bug where missile didn't go to a fake target in front of it when out of LOS

* Use a better, more generic way to calculate direction camera is facing

* Use ACE Macros for frag values. Get config entry with CBA

* Add Wiki entry

* Add new lines to wiki. Allow for SQF expressions in config for maxCorrectableDistance

* Add CPP code tag

* Fix wiki grammer error

* Re-convert back to CBA_fnc_getConfigEntry

* UAV Gunner support, cleanup

* Fix bug where SACLOS for launcher guided weapons was off

* Add the ability to define how far ahead of the missile the attack profile will seek toward
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Source of https://ace3mod.com/

Updating compiled JavaScript and CSS files

  • Install Node.js

  • Open Command Prompt and navigate to src directory

    cd <ACE3_directory>/docs/src
    
  • Install Node packages

    npm install
    

    On Bash on Ubuntu on Windows also install nodejs-legacy in case of errors.

  • Update files

    grunt
    

Setting up the Jekyll environment

Using Docker

We include files for Docker to run Jekyll in a separate container. This allows you to not having to install anything apart from Docker on your computer.

Running the Dockerfile

  • Install Docker

  • cd into the /docs/ directory

  • Open Command Prompt and navigate to this directory

    cd <ACE3_directory>/docs
    
  • Build and run the container

    docker-compose up
    
  • Navigate to http://localhost:4000

Manually

Installing prerequisites

Windows (CMD)
  • Install Ruby 2.0.0-p648 (x64)

  • Install Ruby DevKit for 2.0 (x64)

  • Open Command Prompt and navigate to this directory

    cd <ACE3_directory>/docs
    
  • Install bundler gem

    gem install bundler
    
  • Install required gems through bundler

    bundle install
    

Debian / Bash on Ubuntu on Windows

  • Open Bash and navigate to this directory

    cd <ACE3_directory>/docs
    
  • Install make and gcc

    sudo apt-get install make gcc
    
  • Install ruby2.0, ruby2.0-dev and ruby-switch

    sudo apt-add-repository ppa:brightbox/ruby-ng
    sudo apt-get update
    sudo apt-get install ruby2.0 ruby2.0-dev ruby-switch
    
  • Set Ruby version

    sudo ruby-switch --set ruby2.0
    
  • Install bundler

    sudo gem install bundler
    
  • Install required gems through bundler

    bundle install
    
  • In case of sticky folder error during bundle install, execute the following to fix permissions

    find ~/.bundle/cache -type d -exec chmod 0755 {} +
    

Running

  • Run Jekyll through bundler

    bundle exec jekyll serve --future --incremental --config _config_dev.yml
    

    Use --force_polling on Bash on Ubuntu on Windows due to a bug preventing watching.

  • Navigate to http://localhost:4000