ACE3/addons/optics/CfgPreloadTextures.hpp
2015-04-04 13:15:27 +02:00

51 lines
930 B
C++

#define MACRO_PRELOAD \
GVAR(BodyDay) = "*"; \
GVAR(BodyNight) = "*"; \
GVAR(ReticleDay) = "*"; \
GVAR(ReticleNight) = "*"
class PreloadTextures {
class CfgWeapons {
class ACE_optic_Hamr_2D {
MACRO_PRELOAD;
};
class ACE_optic_Hamr_PIP {
MACRO_PRELOAD;
};
class ACE_optic_Arco_2D {
MACRO_PRELOAD;
};
class ACE_optic_Arco_PIP {
MACRO_PRELOAD;
};
class ACE_optic_MRCO_2D {
MACRO_PRELOAD;
};
class ACE_optic_MRCO_PIP {
MACRO_PRELOAD;
};
class ACE_optic_SOS_2D {
MACRO_PRELOAD;
};
class ACE_optic_SOS_PIP {
MACRO_PRELOAD;
};
class ACE_optic_LRPS_2D {
MACRO_PRELOAD;
};
class ACE_optic_LRPS_PIP {
MACRO_PRELOAD;
};
};
};