mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
36 lines
699 B
Plaintext
36 lines
699 B
Plaintext
#include "script_component.hpp"
|
|
|
|
PREP(rotateVectLineGetMap);
|
|
PREP(rotateVectLine);
|
|
PREP(shootRay);
|
|
PREP(shootCone);
|
|
PREP(checkLos);
|
|
|
|
PREP(findStrongestRay);
|
|
|
|
PREP(onLaserDesignatorDraw);
|
|
|
|
PREP(seekerFindLaserSpot);
|
|
PREP(laserOn);
|
|
PREP(laserOff);
|
|
PREP(handleLaserOn);
|
|
PREP(handleLaserOff);
|
|
|
|
PREP(drawVisibleLaserTargets);
|
|
|
|
PREP(laser_init);
|
|
PREP(vanillaLaserSeekerHandler);
|
|
PREP(laserTargetPFH);
|
|
|
|
GVAR(VanillaLasers) = [];
|
|
|
|
PREP(unitTurretCanLockLaser);
|
|
PREP(keyLaserCodeUp);
|
|
PREP(keyLaserCodeDown);
|
|
|
|
// Laser default variables
|
|
ACE_DEFAULT_LASER_CODE = 1001;
|
|
ACE_DEFAULT_LASER_WAVELENGTH = 1550;
|
|
ACE_DEFAULT_LASER_BEAMSPREAD = 1;
|
|
|
|
GVAR(laserEmitters) = HASH_CREATE; |