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5e6476aa5a
* allow zeus to edit default loadouts * typo
107 lines
3.4 KiB
Plaintext
107 lines
3.4 KiB
Plaintext
#include "script_component.hpp"
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#include "..\defines.hpp"
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/*
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* Author: Alganthe
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* Handles selection changes on loadouts panel.
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*
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* Arguments:
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* 0: Arsenal display <DISPLAY>
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* 1: Loadouts panel control <CONTROL>
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* 2: Currently selected loadout's index <NUMBER>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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params ["_display", "_control", "_curSel"];
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private _shareButtonCtrl = _display displayCtrl IDC_buttonShare;
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private _saveButtonCtrl = _display displayCtrl IDC_buttonSave;
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private _loadButtonCtrl = _display displayCtrl IDC_buttonLoad;
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private _deleteButtonCtrl = _display displayCtrl IDC_buttonDelete;
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private _renameButtonCtrl = _display displayCtrl IDC_buttonRename;
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private _textEditBoxCtrl= _display displayCtrl IDC_textEditBox;
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// If nothing selected, disable all buttons
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if (_curSel == -1) exitWith {
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if (GVAR(currentLoadoutsTab) == IDC_buttonSharedLoadouts) then {
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_saveButtonCtrl ctrlEnable false;
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_saveButtonCtrl ctrlCommit 0;
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};
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_shareButtonCtrl ctrlSetText LLSTRING(buttonSharePrivateText);
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{
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_x ctrlEnable false;
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_x ctrlCommit 0;
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} forEach [_shareButtonCtrl, _loadButtonCtrl, _renameButtonCtrl, _deleteButtonCtrl];
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};
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switch (GVAR(currentLoadoutsTab)) do {
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// Local loadouts
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case IDC_buttonMyLoadouts: {
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// Enable shared loadouts if option is enabled and MP
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_shareButtonCtrl ctrlEnable (GVAR(allowSharedLoadouts) && {isMultiplayer});
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_shareButtonCtrl ctrlCommit 0;
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// Rename share button, depending if it's already shared or not
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_shareButtonCtrl ctrlSetText ([
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LLSTRING(buttonSharePrivateText),
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LLSTRING(buttonSharePublicText)
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] select ((_control lnbValue [_curSel, 0]) == 1));
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// Enable all other buttons
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{
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_x ctrlEnable true;
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_x ctrlCommit 0;
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} forEach [_loadButtonCtrl, _renameButtonCtrl, _deleteButtonCtrl];
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_textEditBoxCtrl ctrlSetText (_control lnbText [_curSel, 1]);
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};
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// Default loadouts
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case IDC_buttonDefaultLoadouts: {
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// Enable saving and loading for everyone
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{
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_x ctrlEnable true;
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_x ctrlCommit 0;
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} forEach [_saveButtonCtrl, _loadButtonCtrl];
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// Disable sharing button
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_shareButtonCtrl ctrlEnable false;
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_shareButtonCtrl ctrlCommit 0;
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// Enable delete and renaming button if in 3DEN
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{
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_x ctrlEnable (call FUNC(canEditDefaultLoadout));
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_x ctrlCommit 0;
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} forEach [_renameButtonCtrl, _deleteButtonCtrl];
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_textEditBoxCtrl ctrlSetText (_control lnbText [_curSel, 1]);
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};
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// Shared loadouts
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case IDC_buttonSharedLoadouts: {
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// Enable saving and loading for everyone
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{
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_x ctrlEnable true;
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_x ctrlCommit 0;
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} forEach [_saveButtonCtrl, _loadButtonCtrl];
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// Disable sharing button
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_shareButtonCtrl ctrlEnable false;
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_shareButtonCtrl ctrlCommit 0;
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// If admin or loadout author, enable button for shared loadout
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if ((serverCommandAvailable "#logout") || {(_control lnbText [_curSel, 0]) == profileName}) then {
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_deleteButtonCtrl ctrlEnable true;
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_deleteButtonCtrl ctrlCommit 0;
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} else {
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_deleteButtonCtrl ctrlEnable false;
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_deleteButtonCtrl ctrlCommit 0;
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};
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_textEditBoxCtrl ctrlSetText (_control lnbText [_curSel, 1]);
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};
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};
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