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8f46ffd8d5
count -> forEach Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
39 lines
829 B
Plaintext
39 lines
829 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Glowbal
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* reset all variables that have been defined
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* ? <UNKNOWN>
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*
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* Example:
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* [bob] call ace_common_fnc_resetAllDefaults
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*
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* Public: No
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*/
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params ["_unit"];
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_unit setVariable ["ACE_isDead", nil, true];
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_unit setVariable ["ACE_isUnconscious", nil, true];
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if (isPlayer _unit) then {
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[true] call FUNC(setVolume);
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if (!isNil QGVAR(DISABLE_USER_INPUT_COLLECTION)) then {
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// clear all disable user input
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{
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[_x, false] call FUNC(setDisableUserInputStatus);
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} forEach GVAR(DISABLE_USER_INPUT_COLLECTION);
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};
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};
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{
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if !(_x select 4) then {
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_unit setVariable [_x select 0, nil, _x select 3];
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};
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} forEach ([_unit] call FUNC(getAllDefinedSetVariables));
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