ACE3/addons/medical_treatment/functions/fnc_hasTourniquetAppliedTo.sqf
Grim e06c6f7835
General - Replace toLower with toLowerANSI where applicable (#9790)
* General - Replace toLower with toLowerANSI where applicable

* whoops

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* Update addons/repair/functions/fnc_setHitPointDamage.sqf

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* Update addons/repair/dev/draw_showRepairInfo.sqf

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* Update addons/tagging/XEH_preStart.sqf

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* Update addons/vehicle_damage/functions/fnc_handleCookoff.sqf

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* Update addons/tagging/XEH_preStart.sqf

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* comparment -> compartment

* Update fnc_showHud.sqf

* Update fnc_registerObjects.sqf

* Update addons/common/functions/fnc_cbaSettings_settingChanged.sqf

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-07 22:08:13 +01:00

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#include "..\script_component.hpp"
/*
* Author: Glowbal
* Checks if the unit has a tourniquet applied on the specified body part.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Body Part <STRING>
*
* Return Value:
* Has Tourniquet Been Applied <BOOL>
*
* Example:
* [player, "leftleg"] call ace_medical_treatment_fnc_hasTourniquetAppliedTo
*
* Public: No
*/
params ["_unit", "_bodyPart"];
private _index = ALL_BODY_PARTS find toLowerANSI _bodyPart;
_index >= 0 && {HAS_TOURNIQUET_APPLIED_ON(_unit,_index)}