ACE3/addons/medical/functions/fnc_getBloodLoss.sqf
2015-04-14 20:40:38 +02:00

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/*
* Author: Glowbal
* Calculate the total blood loss of a unit.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* ReturnValue:
* Total blood loss of unit <NUMBER>
*
* Public: No
*/
#include "script_component.hpp"
#define BLOODLOSSRATE_BASIC 0.2
private ["_totalBloodLoss","_tourniquets","_openWounds", "_value", "_cardiacOutput", "_internalWounds"];
// TODO Only use this calculation if medium or higher, otherwise use vanilla calculations (for basic medical).
_totalBloodLoss = 0;
// Advanced medical bloodloss handling
if (GVAR(level) >= 2) then {
_tourniquets = _this getvariable [QGVAR(tourniquets), [0,0,0,0,0,0]];
_openWounds = _this getvariable [QGVAR(openWounds), []];
//_cardiacOutput = [_this] call FUNC(getCardiacOutput);
{
if ((_tourniquets select (_x select 2)) == 0) then {
// total bleeding ratio * percentage of injury left
_totalBloodLoss = _totalBloodLoss + ((_x select 4) * (_x select 3));
// (((BLOODLOSS_SMALL_WOUNDS * (_x select 0))) + ((BLOODLOSS_MEDIUM_WOUNDS * (_x select 1))) + ((BLOODLOSS_LARGE_WOUNDS * (_x select 2))) * (_cardiacOutput / DEFAULT_CARDIAC_OUTPUT));
};
}foreach _openWounds;
_internalWounds = _this getvariable [QGVAR(internalWounds), []];
{
_totalBloodLoss = _totalBloodLoss + ((_x select 4) * (_x select 3));
}foreach _internalWounds;
// cap the blood loss to be no greater as the current cardiac output
//(_totalBloodLoss min _cardiacOutput);
} else {
_totalBloodLoss = BLOODLOSSRATE_BASIC * (damage _this);
};
_totalBloodLoss * (GVAR(bleedingCoefficient) max 0);