ACE3/addons/spectator/functions/fnc_getCameraAttributes.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

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* cookoff

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* disarming

* disposable

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* dragging

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* interact_menu

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* kestrel4500

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* logistics_wirecutter

* magazinerepack

* map

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* maptools

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* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

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* nightvision

* nlaw

* optics

* optionsmenu

* overheating

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* parachute

* pylons

* quickmount

* rangecard

* rearm

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* reload

* reloadlaunchers

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* slideshow

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* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: SilentSpike
* Returns the current spectator camera attributes (see setCameraAttributes for details).
*
* Arguments:
* None
*
* Return Value:
* [Mode, Focus, Vision, Position, Direction] <ARRAY>
*
* Example:
* [] call ace_spectator_fnc_getCameraAttributes
*
* Public: Yes
*/
if !(isNil QGVAR(camera)) then {
[GVAR(camMode), GVAR(camFocus), GVAR(camVision), getPosATL GVAR(camera), getDirVisual GVAR(camera)]
} else {
// These values could be pre-set by function
[
GETMVAR(GVAR(camMode),0),
GETMVAR(GVAR(camFocus),objNull),
GETMVAR(GVAR(camVision),-2),
GETMVAR(GVAR(camPos),[ARR_3(0,0,0)]),
GETMVAR(GVAR(camDir),0)
]
};