ACE3/addons/vector/functions/fnc_getHeightDistance.sqf
Dedmen Miller 0633b807fa Some Refactoring (#6607)
* SwitchUnits

* tacticalLadder

* vehiclelock

* vector

* Typo, thanks circleCI

* Fix stuff

* Fix animate loop
2018-10-09 20:21:46 -05:00

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#include "script_component.hpp"
/*
* Author: commy2
*
*
* Arguments:
* None
*
* Return Value:
* Array <ARRAY>
*
* Example:
* call ace_vector_fnc_getHeightDistance
*
* Public: No
*/
private _distance = call FUNC(getDistance);
private _direction = call FUNC(getDirection);
_direction params ["_azimuth", "_inclination"];
if (_distance < -999) exitWith {
[-1000, -1000] // return
};
[sin _inclination * _distance, cos _inclination * _distance]