mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
241 lines
7.4 KiB
C++
241 lines
7.4 KiB
C++
|
|
class Mode_SemiAuto;
|
|
class Mode_Burst;
|
|
class Mode_FullAuto;
|
|
|
|
class CfgWeapons {
|
|
class MGunCore;
|
|
class MGun: MGunCore {};
|
|
|
|
class LMG_RCWS: MGun {};
|
|
|
|
// Manual Switching Of Flare Mode
|
|
class SmokeLauncher;
|
|
class CMFlareLauncher: SmokeLauncher {
|
|
modes[] = {"Single", "Burst", "AIBurst"};
|
|
class Single: Mode_SemiAuto {
|
|
reloadTime = 0.1;
|
|
};
|
|
class Burst: Mode_Burst {
|
|
displayName = "$STR_ACE_Aircraft_CMFlareLauncher_Burst_Name";
|
|
};
|
|
};
|
|
|
|
class CannonCore;
|
|
class gatling_20mm: CannonCore {
|
|
magazines[] = {"2000Rnd_20mm_shells","1000Rnd_20mm_shells","300Rnd_20mm_shells","ACE_500Rnd_20mm_shells_Comanche"};
|
|
|
|
class manual: CannonCore {
|
|
reloadTime = 0.023;
|
|
dispersion = 0.006;
|
|
};
|
|
class close: manual {};
|
|
class short: close {};
|
|
class medium: close {};
|
|
class far: close {};
|
|
};
|
|
|
|
class ACE_gatling_20mm_Comanche: gatling_20mm {
|
|
displayName = "XM301";
|
|
class close: close {
|
|
reloadTime = 0.04;
|
|
dispersion = 0.0022;
|
|
};
|
|
class far: far {
|
|
reloadTime = 0.04;
|
|
dispersion = 0.0022;
|
|
};
|
|
class manual: manual {
|
|
reloadTime = 0.04;
|
|
dispersion = 0.0022;
|
|
displayName = "XM301";
|
|
};
|
|
class medium: medium {
|
|
reloadTime = 0.04;
|
|
dispersion = 0.0022;
|
|
};
|
|
class short: short {
|
|
reloadTime = 0.04;
|
|
dispersion = 0.0022;
|
|
};
|
|
};
|
|
|
|
class LMG_Minigun: LMG_RCWS {
|
|
magazines[] = {"1000Rnd_65x39_Belt","1000Rnd_65x39_Belt_Green","1000Rnd_65x39_Belt_Tracer_Green","1000Rnd_65x39_Belt_Tracer_Red","1000Rnd_65x39_Belt_Tracer_Yellow","1000Rnd_65x39_Belt_Yellow","2000Rnd_65x39_Belt","2000Rnd_65x39_Belt_Green","2000Rnd_65x39_Belt_Tracer_Green","2000Rnd_65x39_Belt_Tracer_Green_Splash","2000Rnd_65x39_Belt_Tracer_Red","2000Rnd_65x39_Belt_Tracer_Yellow","2000Rnd_65x39_Belt_Tracer_Yellow_Splash","2000Rnd_65x39_Belt_Yellow","2000Rnd_762x51_Belt_T_Green","2000Rnd_762x51_Belt_T_Red","2000Rnd_762x51_Belt_T_Yellow","200Rnd_65x39_Belt","200Rnd_65x39_Belt_Tracer_Green","200Rnd_65x39_Belt_Tracer_Red","200Rnd_65x39_Belt_Tracer_Yellow","5000Rnd_762x51_Belt","5000Rnd_762x51_Yellow_Belt"};
|
|
class manual: MGun {
|
|
reloadTime = 0.015;
|
|
dispersion = 0.006;
|
|
};
|
|
class close: manual {};
|
|
class short: close {};
|
|
class medium: close {};
|
|
class far: close {};
|
|
};
|
|
class LMG_Minigun_heli: LMG_Minigun {
|
|
showAimCursorInternal = 0;
|
|
class manual: manual {
|
|
reloadTime = 0.015;
|
|
dispersion = 0.006;
|
|
};
|
|
class close: manual {};
|
|
class short: close {};
|
|
class medium: close {};
|
|
class far: close {};
|
|
};
|
|
class M134_minigun: MGunCore {
|
|
class LowROF: Mode_FullAuto {
|
|
reloadTime = 0.015;
|
|
dispersion = 0.006;
|
|
};
|
|
class HighROF: LowROF {
|
|
reloadTime = 0.015;
|
|
dispersion = 0.006;
|
|
};
|
|
class close: HighROF {};
|
|
class short: close {};
|
|
class medium: LowROF {};
|
|
class far: medium {};
|
|
};
|
|
|
|
class Gatling_30mm_Plane_CAS_01_F: CannonCore {
|
|
autoFire = 1;
|
|
burst = 1;
|
|
reloadTime = 0.0154;
|
|
class LowROF: Mode_FullAuto {
|
|
autoFire = 0;
|
|
//burst = 65;
|
|
burst = 22;
|
|
//reloadTime = 0.0154;
|
|
reloadTime = 0.0462;
|
|
//sound[] = {"A3\Sounds_F_epc\weapons\cas_02_cannon",1.77828,1,3800};
|
|
sound[] = {"A3\Sounds_F_EPC\Weapons\gau_03_burst",2.51189,1,4500,{25704,32159}};
|
|
weaponSoundEffect = "DefaultRifle";
|
|
dispersion = 0.005;
|
|
soundContinuous = 1;
|
|
textureType = "burst";
|
|
multiplier = 3;
|
|
};
|
|
class close: LowROF {};
|
|
class near: close {};
|
|
class short: close {};
|
|
class medium: close {};
|
|
class far: close {};
|
|
};
|
|
|
|
class RocketPods;
|
|
class Missile_AA_04_Plane_CAS_01_F: RocketPods {
|
|
holdsterAnimValue = 2;
|
|
aiRateOfFire = 5;
|
|
aiRateOfFireDistance = 500;
|
|
autoFire = 0;
|
|
cursor = "EmptyCursor";
|
|
cursorAim = "missile";
|
|
nameSound = "MissileLauncher";
|
|
textureType = "fullAuto";
|
|
weaponLockDelay = 3;
|
|
minRange = 300;
|
|
minRangeProbab = 0.25;
|
|
midRange = 2500;
|
|
midRangeProbab = 0.9;
|
|
maxRange = 9000;
|
|
maxRangeProbab = 0.01;
|
|
};
|
|
|
|
class MissileLauncher;
|
|
class Missile_AGM_02_Plane_CAS_01_F: MissileLauncher {
|
|
holdsterAnimValue = 3;
|
|
magazineReloadTime = 30;
|
|
reloadTime = 0.001;
|
|
textureType = "semi";
|
|
weaponLockDelay = 3;
|
|
weaponSoundEffect = "DefaultRifle";
|
|
};
|
|
|
|
class Rocket_04_HE_Plane_CAS_01_F: RocketPods {
|
|
holdsterAnimValue = 4;
|
|
canLock = 1;
|
|
modes[] = {"Far_AI","Medium_AI","Close_AI","Burst"};
|
|
weaponLockDelay = 0;
|
|
class Far_AI: RocketPods {
|
|
canLock = 1;
|
|
weaponLockDelay = 0;
|
|
showToPlayer = 0;
|
|
minRange = 800;
|
|
minRangeProbab = 0.31;
|
|
midRange = 2500;
|
|
midRangeProbab = 0.71;
|
|
maxRange = 3200;
|
|
maxRangeProbab = 0.1;
|
|
burst = 1;
|
|
reloadTime = 0.001;
|
|
autoFire = 0;
|
|
aiRateOfFire = 5;
|
|
aiRateOfFireDistance = 500;
|
|
};
|
|
class Medium_AI: Far_AI {};
|
|
class Close_AI: Far_AI {};
|
|
class Burst: RocketPods {
|
|
burst = 1;
|
|
reloadTime = 0.002;
|
|
minRange = 300;
|
|
minRangeProbab = 0.25;
|
|
midRange = 400;
|
|
midRangeProbab = 0.7;
|
|
maxRange = 1300;
|
|
maxRangeProbab = 0.1;
|
|
aiRateOfFire = 5;
|
|
aiRateOfFireDistance = 500;
|
|
autoFire = 0;
|
|
soundContinuous = 0;
|
|
textureType = "fullAuto";
|
|
weaponSoundEffect = "DefaultRifle";
|
|
};
|
|
};
|
|
|
|
class Rocket_04_AP_Plane_CAS_01_F: Rocket_04_HE_Plane_CAS_01_F {
|
|
holdsterAnimValue = 5;
|
|
};
|
|
|
|
class Bomb_04_Plane_CAS_01_F: RocketPods {
|
|
holdsterAnimValue = 6;
|
|
aiRateOfFire = 5;
|
|
aiRateOfFireDistance = 500;
|
|
missileLockCone = 180;
|
|
nameSound = "";
|
|
textureType = "fullAuto";
|
|
weaponLockDelay = 1;
|
|
};
|
|
|
|
class Cannon_30mm_Plane_CAS_02_F: CannonCore {
|
|
scope = 1;
|
|
holdsterAnimValue = 1;
|
|
ballisticsComputer = 2;
|
|
canLock = 1;
|
|
modes[] = {"LowROF","close","near","short","medium","far"};
|
|
nameSound = "cannon";
|
|
shotFromTurret = 0;
|
|
muzzlePos = "Cannon_muzzleflash";
|
|
muzzleEnd = "Cannon_barrel_end";
|
|
selectionFireAnim = "Cannon_muzzleflash";
|
|
autoFire = 1;
|
|
burst = 5;
|
|
reloadTime = 0.04;
|
|
class GunParticles {
|
|
class Effect {
|
|
effectName = "MachineGun2";
|
|
positionName = "Cannon_barrel_start";
|
|
directionName = "Cannon_barrel_end";
|
|
};
|
|
};
|
|
class LowROF: Mode_FullAuto {
|
|
dispersion = 0.0055;
|
|
reloadTime = 0.04;
|
|
};
|
|
class close: LowROF {};
|
|
class near: close {};
|
|
class short: close {};
|
|
class medium: close {};
|
|
class far: close {};
|
|
};
|
|
};
|