ACE3/TO_MERGE/cse/sys_medical/CfgVehicles.h
Thomas Kooi 7e4d7c1083 Added cse_sys_medical source
Note:
Item Models might need to be replaced.
Item Textures might need to be replaced.
Icons might need to be replaced.
2015-01-12 23:30:19 +01:00

763 lines
17 KiB
C++

class CfgVehicles
{
class Logic;
class Module_F: Logic {
class ArgumentsBaseUnits {
};
};
class cse_sys_medical: Module_F {
scope = 2;
displayName = "Combat Medical System [CSE]";
icon = "\cse\cse_main\data\cse_medical_module.paa";
category = "cse_medical";
function = "cse_fnc_initalizeModule_F";
functionPriority = 1;
isGlobal = 1;
isTriggerActivated = 0;
author = "Combat Space Enhancement";
class Arguments {
class openingOfWounds {
displayName = "Advanced Wounds";
description = "When set to true, bandaged wounds could on occasion re-open, resulting in new open wounds that need to be bandaged.";
typeName = "BOOL";
defaultValue = 1;
};
class medicSetting {
displayName = "Advanced Medic roles";
description = "Medics only are able to view the detailed information";
typeName = "BOOL";
defaultValue = 1;
};
class difficultySetting {
displayName = "Survival Difficulty";
description = "Select the aggressiveness of the medical simulation";
typeName = "NUMBER";
class values {
class recruit {
name = "Recruit";
value = 0.5;
};
class regular {
name = "Regular";
value = 1;
default = 1;
};
class veteran {
name = "Veteran";
value = 1.2;
};
class expert {
name = "Expert";
value = 1.5;
};
};
};
class enableFor {
displayName = "Enabled for";
description = "Select what units CMS will be enabled for";
typeName = "NUMBER";
class values {
class playableUnits {
name = "Players only";
value = 0;
default = 1;
};
class playableUnitsAndAI {
name = "Players and AI";
value = 1;
};
};
};
class enableAirway {
displayName = "Enable Airway";
description = "Should CMS Airway system be enabled?";
typeName = "NUMBER";
class values {
class enable {
name = "Yes";
value = 1;
};
class disable {
name = "No";
value = 0;
default = 1;
};
};
};
class vehCrashes {
displayName = "Vehicle Crashes";
description = "Enable injuries on vehicle crashes";
typeName = "BOOL";
defaultValue = 1;
};
class aidKitUponUsage {
displayName = "Disposable Aid kit";
description = "Is a personal aid kit disposable?";
typeName = "BOOL";
defaultValue = false;
};
class aidKitMedicsOnly {
displayName = "Medics only";
description = "Are aid kits restricted to medics only?";
typeName = "BOOL";
defaultValue = false;
};
class aidKitRestrictions {
displayName = "Aid kit";
description = "When can an Aid kit be used?";
typeName = "NUMBER";
class values {
class medFacility {
name = "Medical Facility";
value = 0;
default = 1;
};
class medFAcilityNoBleeding {
name = "Medical Facility & No bleeding";
value = 1;
};
class Everywhere {
name = "Everywhere";
value = 2;
};
class EverywhereNoBleeding {
name = "Everywhere & No Bleeding";
value = 3;
};
};
};
class bandageTime {
displayName = "Bandage Time";
description = "Time it takes for a bandage action to be completed";
typeName = "NUMBER";
defaultValue = 5;
};
class stitchingAllow {
displayName = "Can Stitch";
description = "What units can use stitching?";
typeName = "NUMBER";
defaultValue = 0;
class values {
class medicsOnly {
name = "Medics Only";
value = 0;
default = 1;
};
class everyone {
name = "Everyone";
value = 1;
};
class noOne {
name = "No units";
value = -1;
};
};
};
};
class ModuleDescription {
description = "Provides a more realistic medical system for both players and AI."; // Short description, will be formatted as structured text
sync[] = {};
};
};
class cse_assignMedicRoles_CMS: Module_F {
scope = 2;
displayName = "Set Medic Class [CSE]";
icon = "\cse\cse_main\data\cse_medical_module.paa";
category = "cse_medical";
function = "cse_fnc_assignMedicRoles_CMS";
functionPriority = 10;
isGlobal = 2;
isTriggerActivated = 0;
isDisposable = 0;
author = "Combat Space Enhancement";
class Arguments {
class EnableList {
displayName = "List";
description = "List of unit names that will be classified as medic, separated by commas.";
defaultValue = "";
};
class class {
displayName = "Is Medic";
description = "Medics allow for more advanced treatment in case of Advanced Medic roles enabled";
typeName = "BOOL";
defaultValue = true;
};
};
class ModuleDescription {
description = "Assigns the CSE medic class to a unit"; // Short description, will be formatted as structured text
sync[] = {};
};
};
class cse_assignMedicalVehicle_CMS: Module_F {
scope = 2;
displayName = "set Medical Vehicle [CSE]";
icon = "\cse\cse_main\data\cse_medical_module.paa";
category = "cse_medical";
function = "cse_fnc_assignMedicalVehicle_CMS";
functionPriority = 10;
isGlobal = 2;
isTriggerActivated = 0;
isDisposable = 0;
author = "Combat Space Enhancement";
class Arguments {
class EnableList {
displayName = "List";
description = "List of object names that will be classified as medical vehicle, separated by commas.";
defaultValue = "";
};
class enabled {
displayName = "Is Medical Vehicle";
description = "Whatever or not the objects in the list will be a medical vehicle.";
typeName = "BOOL";
defaultValue = true;
};
};
class ModuleDescription {
description = "Assigns the CSE medical vehicle class to a vehicle.";
sync[] = {};
};
};
class cse_assignMedicalFacility_CMS: Module_F {
scope = 2;
displayName = "Set Medical Facility [CSE]";
icon = "\cse\cse_main\data\cse_medical_module.paa";
category = "cse_medical";
function = "cse_fnc_assignMedicalFacility_CMS";
functionPriority = 10;
isGlobal = 2;
isTriggerActivated = 0;
isDisposable = 0;
author = "Combat Space Enhancement";
class Arguments {
class class {
displayName = "Is Medical Facility";
description = "Registers an object as a medical facility for CMS";
typeName = "BOOL";
};
};
class ModuleDescription {
description = "Defines an object as a medical facility for CMS. This allows for more advanced treatments. Can be used on buildings and vehicles. ";
sync[] = {};
};
};
class cse_assignMedicalEquipment_CMS: Module_F {
scope = 2;
displayName = "Assign Medical Equipment [CSE]";
icon = "\cse\cse_main\data\cse_medical_module.paa";
category = "cse_medical";
function = "cse_fnc_assignMedicalEquipment_CMS";
functionPriority = 1;
isGlobal = 1;
isTriggerActivated = 0;
author = "Combat Space Enhancement";
class Arguments {
class equipment {
displayName = "Assign Equipment";
description = "Assign Medical equipment to all players";
typeName = "NUMBER";
defaultValue = 0;
class values {
class AllPlayers {
name = "All Players";
value = 0;
default = 1;
};
class MedicsOnly {
name = "Medics only";
value = 1;
};
};
};
};
class ModuleDescription {
description = "Assigns medical equipment to units";
sync[] = {};
};
};
class MapBoard_altis_F;
class cse_bodyBag: MapBoard_altis_F {
scope = 1;
side = -1;
model = "\cse\cse_sys_medical\equipment\bodybag.p3d";
icon = "";
displayName = $STR_CSE_MAG_BODYBAG_DISPLAY;
};
class Item_Base_F;
class cse_bandage_basicItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_BANDAGE_BASIC_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_bandage_basic
{
name = "cse_bandage_basic";
count = 1;
};
};
};
class cse_packing_bandageItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_PACKING_BANDAGE_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_packing_bandage
{
name = "cse_packing_bandage";
count = 1;
};
};
};
class cse_bandageElasticItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_BANDAGE_ELASTIC_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_bandageElastic
{
name = "cse_bandageElastic";
count = 1;
};
};
};
class cse_tourniquetItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_TOURNIQUET_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_tourniquet
{
name = "cse_tourniquet";
count = 1;
};
};
};
class cse_splintItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_SPLINT_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_splint
{
name = "cse_splint";
count = 1;
};
};
};
class cse_morphineItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_MORPHINE_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_morphine
{
name = "cse_morphine";
count = 1;
};
};
};
class cse_atropineItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_ATROPINE_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_atropine
{
name = "cse_atropine";
count = 1;
};
};
};
class cse_epinephrineItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_EPINEPHRINE_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_epinephrine
{
name = "cse_epinephrine";
count = 1;
};
};
};
class cse_plasma_ivItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_PLASMA_IV;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_plasma_iv
{
name = "cse_plasma_iv";
count = 1;
};
};
};
class cse_plasma_iv_500Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_PLASMA_IV_500;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_plasma_iv_500
{
name = "cse_plasma_iv_500";
count = 1;
};
};
};
class cse_plasma_iv_250Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_PLASMA_IV_250;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_plasma_iv_250
{
name = "cse_plasma_iv_250";
count = 1;
};
};
};
class cse_blood_ivItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_BLOOD_IV;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_blood_iv
{
name = "cse_blood_iv";
count = 1;
};
};
};
class cse_blood_iv_500Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_BLOOD_IV_500;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_blood_iv_500
{
name = "cse_blood_iv_500";
count = 1;
};
};
};
class cse_blood_iv_250Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_BLOOD_IV_250;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_blood_iv_250
{
name = "cse_blood_iv_250";
count = 1;
};
};
};
class cse_saline_ivItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_SALINE_IV;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_saline_iv
{
name = "cse_saline_iv";
count = 1;
};
};
};
class cse_saline_iv_500Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_SALINE_IV_500;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_saline_iv_500
{
name = "cse_saline_iv_500";
count = 1;
};
};
};
class cse_saline_iv_250Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_SALINE_IV_250;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_saline_iv_250
{
name = "cse_saline_iv_250";
count = 1;
};
};
};
class cse_quikclotItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_QUIKCLOT_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_quikclot
{
name = "cse_quikclot";
count = 1;
};
};
};
class cse_nasopharyngeal_tubeItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_NPA_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_nasopharyngeal_tube
{
name = "cse_nasopharyngeal_tube";
count = 1;
};
};
};
class cse_opaItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_OPA_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_opa
{
name = "cse_opa";
count = 1;
};
};
};
class cse_liquidSkinItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_LIQUID_SKIN_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_liquidSkin
{
name = "cse_liquidSkin";
count = 1;
};
};
};
class cse_chestsealItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_CHEST_SEAL_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_chestseal
{
name = "cse_chestseal";
count = 1;
};
};
};
class cse_personal_aid_kitItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_AID_KIT_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_personal_aid_kit
{
name = "cse_personal_aid_kit";
count = 1;
};
};
};
class cse_bodyBagItem: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = $STR_CSE_MAG_BODYBAG_DISPLAY;
author = "Combat Space Enhancement";
vehicleClass = "Items";
class TransportItems
{
class cse_itemBodyBag
{
name = "cse_itemBodyBag";
count = 1;
};
};
};
class NATO_Box_Base;
class cse_medical_supply_crate_cms : NATO_Box_Base {
scope = 2;
accuracy = 1000;
displayName = "Medical Supply Crate (CSE)";
model = "\A3\weapons_F\AmmoBoxes\AmmoBox_F";
author = "Combat Space Enhancement";
class TransportItems {
class cse_bandage_basic {
name = "cse_bandage_basic";
count = 25;
};
class cse_packing_bandage {
name = "cse_packing_bandage";
count = 25;
};
class cse_tourniquet {
name = "cse_tourniquet";
count = 25;
};
class cse_splint {
name = "cse_splint";
count = 25;
};
class cse_plasma_iv {
name = "cse_plasma_iv";
count = 25;
};
class cse_plasma_iv_500 {
name = "cse_plasma_iv_500";
count = 25;
};
class cse_plasma_iv_250 {
name = "cse_plasma_iv_250";
count = 25;
};
class cse_blood_iv {
name = "cse_blood_iv";
count = 25;
};
class cse_blood_iv_500 {
name = "cse_blood_iv_500";
count = 25;
};
class cse_blood_iv_250 {
name = "cse_blood_iv_250";
count = 25;
};
class cse_saline_iv {
name = "cse_saline_iv";
count = 25;
};
class cse_saline_iv_500 {
name = "cse_saline_iv_500";
count = 25;
};
class cse_saline_iv_250 {
name = "cse_saline_iv_250";
count = 25;
};
class cse_morphine {
name = "cse_morphine";
count = 25;
};
class cse_epinephrine {
name = "cse_epinephrine";
count = 25;
};
class cse_atropine {
name = "cse_atropine";
count = 25;
};
class cse_quikclot {
name = "cse_quikclot";
count = 25;
};
class cse_nasopharyngeal_tube {
name = "cse_nasopharyngeal_tube";
count = 25;
};
class cse_bandageElastic {
name = "cse_bandageElastic";
count = 25;
};
class cse_liquidSkin {
name = "cse_liquidSkin";
count = 25;
};
class cse_chestseal {
name = "cse_chestseal";
count = 25;
};
class cse_personal_aid_kit {
name = "cse_personal_aid_kit";
count = 25;
};
class cse_surgical_kit {
name = "cse_surgical_kit";
count = 25;
};
class cse_itemBodyBag {
name = "cse_itemBodyBag";
count = 5;
};
};
};
};