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32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
if (!hasInterface) exitWith {};
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waitUntil {!isNil "cse_gui" && !isNil "cse_main"};
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waitUntil {!isNull player};
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player addEventHandler ["Fired", {_this call cse_fnc_handleWeaponHeat_wh}];
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player addEventHandler ["Take", {_this call cse_fnc_take_wh}];
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player addEventHandler ["Put", {_this call cse_fnc_put_wh}];
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cse_sys_weaponheat = true;
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cse_genericSpareBarrel_wh = true;
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_args = _this;
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{
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_value = _x select 1;
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if (!isNil "_value") then {
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_name = _x select 0;
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if (_name == "genericSpareBarrel") exitWith {
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cse_genericSpareBarrel_wh = _value;
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};
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};
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} forEach _args;
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// Clear Malfunction
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["cse_weaponheat_clear_malfunction", (["cse_weaponheat_clear_malfunction","action",[20, 0,1,0]] call cse_fnc_getKeyBindingFromProfile_F),
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{
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[player, currentWeapon player, currentMuzzle player] call cse_fnc_clearMalfunction_wh;
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}] call cse_fnc_addKeyBindingForAction_F;
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["cse_weaponheat_clear_malfunction","action", "Clear Malfunction", "Clear Malfunction"] call cse_fnc_settingsDefineDetails_F;
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call cse_fnc_registerBarrelExchangeActions_wh;
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