ACE3/addons/explosives
johnb432 e5178fe6fd
Explosives - Use full magazine name in interaction menu (#10192)
* Force better names in explosives placing menu

* Revert "Force better names in explosives placing menu"

This reverts commit 29af35ae8b.

* Use `displayName` instead of `displayNameShort`
2024-08-17 00:30:32 -07:00
..
Data Explosives - Fix invalid m57 specularPower (#9094) 2022-11-07 14:00:42 +00:00
dev Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
functions Explosives - Use full magazine name in interaction menu (#10192) 2024-08-17 00:30:32 -07:00
scripts Use directCall on tripflare effect 2016-09-08 21:22:32 +02:00
UI Add new explosive timer UI 2018-06-22 15:41:43 -04:00
$PBOPREFIX$ Added $PBOPREFIX$ for explosives. 2015-01-12 13:42:02 +02:00
ACE_Arsenal_Stats.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
ACE_Settings.hpp Explosives - Add CBA settings for max/min/default timer values (#7916) 2020-10-03 12:00:06 -05:00
ACE_Triggers.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
Cfg3DEN.hpp Explosives - Add ace_isEOD 3DEN attribute (#7080) 2019-10-13 12:22:46 -05:00
CfgAmmo.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgCloudlets.hpp Add Tripflare (#4152) 2016-08-13 11:29:01 +02:00
CfgEventHandlers.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgMagazines.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgModule.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
CfgVehicles.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
CfgWeapons.hpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
config.cpp Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
ExplosivesUI.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
GUI_VirtualAmmo.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
initKeybinds.inc.sqf Explosives - Add Cellphone/Detonator Keybinds (#9687) 2024-02-07 17:47:01 -03:00
initSettings.inc.sqf Explosives - Trivial cleanup (#10205) 2024-08-14 10:53:40 -07:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Add new explosive timer UI 2018-06-22 15:41:43 -04:00
stringtable.xml Translation - Add Missing Spanish (#10001) 2024-05-10 20:42:55 -05:00
TimerDialog.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
XEH_missionDisplayLoad.sqf Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
XEH_postInit.sqf Explosives - Use triggerAmmo instead of setDamage (#10182) 2024-08-12 06:18:21 -07:00
XEH_preInit.sqf General - Don't add keybinds to headless client/dedicated server (#9842) 2024-03-12 14:33:08 -07:00
XEH_PREP.hpp Explosives - Add Cellphone/Detonator Keybinds (#9687) 2024-02-07 17:47:01 -03:00
XEH_preStart.sqf General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.