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https://github.com/acemod/ACE3.git
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b54992b8fc
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#define CONCAT(a,b) a##b
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#define TOW_ACTION(length) \
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class GVAR(CONCAT(startTow,length)) {\
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displayName = CSTRING(CONCAT(start,length));\
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condition = QUOTE([ARR_2(_player,'CONCAT(ACE_rope,length)')] call DEFUNC(common,hasItem));\
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statement = QUOTE([ARR_3(_player,_target,'CONCAT(ACE_rope,length)')] call DFUNC(startTow));\
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exceptions[] = { INTERACTION_EXCEPTIONS };\
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}
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#define TOW_ACTIONS \
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class ACE_Actions {\
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class ACE_MainActions {\
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class ADDON {\
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displayName = CSTRING(displayName);\
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distance = TOW_ACTION_DISTANCE;\
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condition = QUOTE(alive _target && {_target call DFUNC(isSuitableSimulation)});\
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exceptions[] = { INTERACTION_EXCEPTIONS };\
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insertChildren = QUOTE(_target call DFUNC(getDetachActions));\
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TOW_ACTION(3);\
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TOW_ACTION(6);\
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TOW_ACTION(12);\
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TOW_ACTION(15);\
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TOW_ACTION(18);\
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TOW_ACTION(27);\
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TOW_ACTION(36);\
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};\
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};\
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}
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class CfgVehicles {
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class LandVehicle;
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class Car: LandVehicle {
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TOW_ACTIONS;
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};
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class Tank: LandVehicle {
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TOW_ACTIONS;
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};
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class Ship;
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class Ship_F: Ship {
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TOW_ACTIONS;
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};
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class ThingX;
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class GVAR(helper): ThingX {
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displayName = "helper"; // not publicly visible, no stringtable needed
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scope = 1;
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scopeCurator = 1;
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model = "\A3\Weapons_f\empty";
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destrType = "DestructNo";
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};
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class GVAR(hook): GVAR(helper) {
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displayName = "hook";
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class ACE_Actions {
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class ACE_MainActions {
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displayName = CSTRING(detach);
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statement = QUOTE([ARR_2(_player,_target)] call DFUNC(detachRope));
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distance = TOW_ACTION_DISTANCE;
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};
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};
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};
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};
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