mirror of
https://github.com/acemod/ACE3.git
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8e3fd45500
* Initial
* Update artillerytables.cpp
* Pass by value, remove c17 features
* Tweak accuracy
* SQF work
- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)
* Support per mag air friction
* tweak friction
* Integrate with mk6
* more acos fixes
* Handle invalid memPointGunOptic (CUP_BM21_Base)
* Cleanup
* cleanup/tweaks
* Update checkConfigs.sqf
* Finish cleanup of ace_mk6mortar
* Update stringtable.xml
* fix bwc for ACE_RangeTable_82mm
* Update fnc_rangeTableCanUse.sqf
* build 32dll, fix some headers
* strncpy and move testing to seperate file
* Move to sub-category
* Update for ACE_Extensions changes and add warning to ace_common
* Update stringtable.xml
* Update addons/common/functions/fnc_checkFiles.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Update stringtable.xml
* Update stringtable.xml
* test extension.yml update logical operator
* Revert "test extension.yml update logical operator"
This reverts commit b1871724ad
.
* more guess and test
12 lines
159 B
Plaintext
12 lines
159 B
Plaintext
#include "script_component.hpp"
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ADDON = false;
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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#include "initSettings.sqf"
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ADDON = true;
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