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32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
class ACE_Settings {
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class GVAR(allowHandcuffOwnSide) {
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category = CSTRING(DisplayName);
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displayName = CSTRING(ModuleSettings_handcuffSide_name);
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description = CSTRING(ModuleSettings_handcuffSide_description);
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(requireSurrender) {
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category = CSTRING(DisplayName);
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displayName = CSTRING(ModuleSettings_requireSurrender_name);
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description = CSTRING(ModuleSettings_requireSurrender_description);
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typeName = "SCALAR";
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values[] = {ECSTRING(common,Disabled), CSTRING(SurrenderOnly), CSTRING(SurrenderOrNoWeapon)};
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value = 1;
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};
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class GVAR(allowSurrender) {
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category = CSTRING(DisplayName);
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displayName = CSTRING(ModuleSettings_allowSurrender_name);
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description = CSTRING(ModuleSettings_allowSurrender_description);
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(requireSurrenderAi) {
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category = CSTRING(DisplayName);
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displayName = CSTRING(ModuleSettings_requireSurrenderAi_name);
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description = CSTRING(ModuleSettings_requireSurrenderAi_description);
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typeName = "BOOL";
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value = 0;
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};
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};
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